Flashback

Flashback

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Flashback Step by Step Walkthrough
By Unseen
A step by step walkthrough for the game Flashback
   
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Level 1 Welcome to the Jungle
Just a little disclaimer I'am playing through easy mode as I just want to get new players started with this awesome game

From where you start follow the map below.


Walk over the circled in blue item, and press SHIFT you will pickup this item.

This item will introduce you to the storyline and the current objective. Select it with TAB and then exit out of the item menu, then press ENTER to use the holocube

After this you should take this path on the map.

Also a few things to know on your way here. You will need to take a long running jump twice. The first gap is easy. The 2nd gap leads to optional street art. I will be using this mark to label street art I find (although not sure if I will list them all in this walkthrough as its just suppose to be a walkthrough).

The 2nd gap is a bit tricky but consult your training menu in game to get more insight on how. Basically SHIFT can be held down to do a multitude of actions. Consider it the main button in the game. What you will do is come at the gap always holding shift down. You will want to hold right, until near the gap. Then switch to up, but make sure to keep shift held down during all of this. Once you figure it out its quite easy.



Once you have the street art shard follow the directions path on the map.


Follow the marked path, take out the enemy with your pistol. This mark will signify when you need to kill a badguy.
If you die and are playing easy you can just rewind. Just use space to pull out your gun, then fire with, what else SHIFT of course. From here if you take a big running jump you will jump to an offscreen ledge that has 10 credits.


Your bartering tool, basically you need these to acquire items from specific npcs and sometimes you really do need them to proceed so the more the better.

From where you got the credits, proceed where the map above directs you, but stop and pick up the stone circled in the map.


Stones are device mechanisms used to hold down specific triggers, you don't usually need to get every stone in a level but you will need them periodically to get past certain devices.

From here move all the way right, once you pass the console type device circled on the right, the door with the enemy will open. Quickly use your pistol to defeat him (crouching sometimes helps to avoid his fire, but keep in mind they can also duck and shoot).

Once he is dead go and get the item he drops.

This item is used to power certain consoles, they do things like power lifts, activate gates etc. However you will need to power these cartridges at a charge station console which I will cover later in this level.


On the next set of screens proceed right and down. You will come to some narrow platforms. Be careful here as a fall from the top of the screen will be fatal. What you need to do starting at the first platform is get close to the edge. Then hold SHIFT and press up to do a short jump.

On the next platform, move forward a step, turn around so you are facing the entryway you came from. Then hold SHIFT and press down. You will safely climb down the platform. Now take out the enemy and move onto the next screen right.



On the next screen do not touch the green field, you will die.
Instead climb up on the ledge above it. You can also grab the street art in the top left corner. You will need to take a short running distance to allow yourself to jump and climb up to this. Do not worry about the enemy he can't hit you. Its a tricky jump but it is possible just keep trying, if you're interested in the street art.


After that proceed right to the next screen. On the next screen be careful as there are electric volts going through the floor for some reason. Do not walk over them, they will kill you. Instead you can roll or simply hold SHIFT and up to hop over them. I find hopping easier than rolling.

Once you are past the electric you can climb up to the metal platform and to the circled console. Switch in your inventory (TAB) to your magnetic cartridge. Now use it on the console with enter. Sometimes the game acts funny activating items so if it doesn't work when you press enter try again it will work.

After your cart is charged, head back carefully to the exit of this screen there's no point in going up further yet.



Backtrack to the screen with the small high platforms, and climb up the leftmost ledge. You will see a console. Use your charged cartridge on the console with ENTER and it will allow you to proceed over a newly erected forcefield.



Follow the directions on the next map, and stop in the middle. If you hold down shift on the metal platform, and press up, the lift will bring you up and to the top of the screen. And to the next screen.
All lifts control like this, although some lifts will lower from a console activation (like in the next level).



On the next map, proceed and follow the markers, stop at the circled spot there is a small switch on the ground. Pull out your stone and use it (ENTER) right above the switch. You will toss the stone and it will keep the switch held down. Not climb up and go over to the now lowered platform. On the platform is the teleporter.

Basically just a 911 for npcs, you can give this to injured people to get them out of a tough spot

WARNING
There is a way can lock out the keycard you need to proceed. After you get the teleporter pick up the 2 stones in this map area. Do not exit right on the lift you came in, cause you need that lift to be up. Instead just go left and under the map. You will be in an area with the save point. Its a good idea to save your game now.
Level 1 Welcome to the Jungle concluded...
Now that you have the teleporter head all the way back to the console you charged the cartridge with. Past the green field that kills you instantly.

Climb up to the spot I told you to ignore before, and you will see a spot like this.



Quickly shoot the enemy and climb up to the next map area, its time for a simple puzzle.



Simply stand on the switches circled in blue, jump over the other ones with SHIFT + UP. You cannot climb up with the lift there so you will need to move it around.

Once you get to the top move right to the next screen. And you will see this guy.



Now select your teleporter with TAB and give it to him with ENTER. He will drop this handy item. Remember to pick it up off the floor as he doesn't really hand it to you.

Lets you open doors, not much else to say.

Before you proceed and open the door you will need 500 credits. Go back to the map with the lift that was covering a hole. This one.



Now go down it, and you will be in an open stretch with quite a few traps and enemies.

The path is pretty linear, what we want is the 500 credits at the end of it all. But I will mark the items along the way.


Lower the instant death field with the console by pressing SHIFT, and hold SHIFT + UP to jump over the circled in red switch. The circled item is another stone, you can pick it up if you want but not sure if you'll need it.


On this map the circled items are 100 credits, and...

Pretty useless door opener, opens the door that you no longer need anymore. Guess they thought you might want a shortcut or something.


Before you get to the next map, you will need to dodge 2 turrets, I really have no advice on these other than to duck and roll and just avoid them. Once you get past those, kill the enemy, and pick up the 2 circled credits the last one is 500 credits which you will need to leave. Also a short jump to the street art near the 500 creds will net you that.

Now head all the way back to where the save was and proceed downward. And might be a good idea to save.



From the save go downward, use the ID card on the console to raise the door and proceed.

ACHIEVEMENT!
To get the indirect achievement, you can get one of these enemies to easily kill the other. If you are playing on easy all you have to do is take a fatal fall between them from above. You will fall flat so their bullets won't even touch you and then shoot each other.

Anyway, take the enemies out as best you can and watch out for that annoying turret.



On the next screen is an old man, he will make you an offer you literally can't refuse so buy this item from him with your 500 cred.

You need this to finish the first level, equip it with TAB and then just jump in the hole

And that's the first level. Also there is a shard on the far right of the big hole, you can do a running jump to get to it. But don't do it with the anti grav belt, or you won't be able to climb up and the level will end normally. Well onto the next stage.
Level 2 In the City
Time to get the city started.



The first screen starts out pretty simple. You can charge your shield on the console below circled in blue. Just equip the shield with TAB and press ENTER on the console.
Use shift to raise the lift back up, take the directions left and up to the next screen.

  • Shield
    The shield is your health bar, you get this default at the start of the game. See the numbers by it in the menu? These numbers go down as you get hit, you can recharge the shield at power generators like the one at the start of this level I just pointed out



On the next screen get ready for a fight, you will face the largest amount of enemies you have encountered up to this point. If you are playing on easy its not hard. If you rewind you will get a brief bit of invincibility between hits. So do your best not much I can say other than shoot.

After the fight, talk to Ian and interact with the seat, a cutscene follows and he will give you this item.

  • Force Field
    Press ENTER with this equiped to bring up, what else a force field. Blocks bullets sometimes, I don't find it to useful myself.



On the next screen move down into the pit and kill the enemy, pick up this item.

  • Fuse
    You can use these to fix broken consoles, just insert them with ENTER

After you get the fuse go back up, and install it into the broken console. Once its powered up, press ENTER to activate the console and make a lift lower down. Take the lift up to the next screen.



The next section of the map is pretty relaxed. Just make your way to the left and to the checkpoint station. Don't bother going right or talking to the lone dude there's nothing to gain from it. The old man will however let your through and also give you this item.

  • Map
    This will show you the city directions, although you don't really need it cause you have my guide.

Now use the lift as you exit the checkpoint to go down and you will see an area like this.



If you go up to the trains that periodically show up, you can press SHIFT to board them. Once onboard, wait till it arrives at the right spot and press SHIFT again to exit.

You should go to the one labeled America.

Go up the lift and you will be in this area. Ignore the enemy and key label this won't be till later. Instead activate the circled console and a lift will come down. Go up it.

I'am not going to include the screen to the next area as its very simple, just walk right and you will activate a switch that brings down the next lift, continue up.



On the next screen continue left and talk to the bartender. Then go right back to where you came in to this screen.



Continue to the right and talk to the dude circled in blue, he will demand 1500 credits. Damn well time to make that money.

So head back to the train station and go to the one labeled AFRICA now go up the lifts and you will be near the administrative offices.



From here talk to the first person circled and they will allow you entry, now talk to the people in the order listed on the map. After that they will let you in. Now talk to the head guy and he will give you...

  • Permit
    Its your claim to work, they don't just let in any cyber bum off the street.

Now that you have right to work, head to the train station labeled EUROPA.
Go up the lifts, don't bother hitting any switches just keep going up.

You will see this screen.



However there is nothing to do here so keep heading left.

Keep heading left past everything, past the booth labeled work agency and you will come to this room.



See the save point? Yea pretty good idea to save about now so make sure and do that before you do anything else.

Now see all those consoles, use your work permit on the one flashing, all the way on the left. You will start your first mission.

This one is incredibly easy, all you have to do is deliver this item.

  • Parcel
    Just a simple package to deliver on your first job

But you don't have it yet, you will need to go pick it up.

Go back to the ASIA train depot, go back up to the checkpoint, and go right until you see this screen.



Simply talk to her with SHIFT and she will hand over the parcel.

Now go back to the AFRICA station, and go up two screens to the top, and you will encounter an enemy. Take him out with your gun of course.



Head right and hand over the Parcel to the man circled. Easy first job done. Now head all the way back to EUROPA and back to the mission terminals. Check the one flashing for your next job (also remember to save and recharge your shield if you need to) .

Head back to the AFRICA station and up the lift. On the next screen you will see that the restricted area access is now open. Go through.

You will see a dude, he will follow you but don't bring the lift up to him yet there's no need in him following you atm. Continue right until you see this screen.



Climb up and follow the arrows. You see the object circled in pink? That is a bomb as soon as you climb the ledge facing the bomb do not move an inch. Hold SHIFT and press up to safely jump over the bomb. At the end of the platform, turn from the drop, hold SHIFT and press down, you will climb down the ledge and safely drop to the bottom.

Now you can go back to the left back to the dude and start escorting him. Walk slowly and he'll follow you to the point you left off since the gates are not open.



On this screen climb up and kill the enemy, he will drop a key. Use the key on the circled terminal. But don't go back continue to go left your escort won't be able to follow you yet.

On the next screen you will face another easy enemy, kill him and continue left and you will come to this tricky screen.



The floating orbs are very tough. Proceed forward and climb up on the far left edge and quickly pull out your pistol and shoot at the orbs level (do not duck and shoot). The orb will take many shots but do not stop shooting. As long as you are shooting the orb won't move and you do not want the thing coming near you. The last orb if you climb up on the rightmost edge and quickly start shooting you should have a big enough gap that the orb won't close the distance. Again keep shooting they are tough but as long as you keep blasting they can't move. Now go over to where the key is and claim it.
Level 2 In the City continued...


Now that you have the key head back to the area you killed the 2 enemies, use the key on the console below. Now go get the dude and he will follow you, take the lift in the center down.

You will come to a new screen but you won't need directions here, just take the lift down and move left and the dude will congratulate you and hand over the credits. You will even get instantly teleported back to the consoles (nice).

Interact with the flashing console, show it your work permit and you will get this item.

  • PHOTO
    This is the photo of the suspect you need to find, you can show it to a certain NPC to get info.

Now remember where the Bar was? No? Well I'll tell you head back to the AMERICA station. Go up twice and head left. At the bar talk to this man (not sure if you need photo equipped or not)



He will tell you info on where to go, luckily its the restricted access right here in america. So simply head right and take a lift down one screen and you should see a uh cop standing there. Go talk to him.

He'll tell you someone behind the bar is waiting for you, head back to where you talked to the guy at the bar and head past a screen. Be careful as an enemy is about to ambush you. Once you finish it, talk to the dude.



Just be ready cause the enemy will come in from behind.
Once that's done, after talking to the dude, head back to where you talked to the friendly, not intimidating or sinister at all police officer, and prepare for another fight. Once he is dead you can get a key.

Use the key on the console west of the bar, and the opening to the cyborgs lair will open.
There is also a save station in this area (nice).



Little heads up on these cyborg guys. If you're playing on easy then you can just rewind and use the invincibly period to cheese them. As far as beating them for real on harder difficulties I'd consult a video example. But one thing, there is a shard in the corner. Once they are dead you will instantly teleport back to the mission terminals. This would be good except there is a street art shard in the corner. So if you want it try and get it while you are fighting the cyborgs if you can. Or just come back and get it up to you.

The next terminal will send you on a timed self destruct quest. It will also teleport you to the area in question. Go under the blue thing on the below level and you will be teleported to a red lit area.

Try to be fast here the time requirement is kind of strict.

Also when you teleport in you will get the motherboard automatically as well as a non existent item showing the time counter.

The start is just a long hallway just keep heading right till you see this screen. And since you're timed run but be careful as this next part can get you killed.



Stand on the edge of the starting platform. Hold SHIFT and press up, don't move an inch when you land. Simply repeat SHIFT and UP and you will jump and cling to the next platform. You can also run and jump over the green shock but its tricky. SHIFT+UP is a lot safer.



On the next screen is a console all the way on the right, activate it with SHIFT to make the passage below open. And also grab the Street Shard in the corner if you want.



On this next screen, unlike the grounded sparks this one won't kill you if you have shielding. But if you want to avoid the damage you can roll under it. Rolling can be done the opposite way of doing a long jump with down. Or simply pull out your pistol, duck and press forward.

On the next screen you will get a gap and another set of sparks. I'm not uploading the screen as its just the same thing as the last one.

Take the two lifts down and head right to this screen.



Get over this as best you can and as fast as you can, there is also a shard below.



In this room, not sure what the stone is for so you can ignore that (not sure if you'll need it later) but there is an out of the way shard. Also in order to activate the lift you will need to climb up the edge of the platform for some reason. After doing so you should heard the lift working. Quickly climb back down or drop and take the lift down (do not jump down the hole or you will die).



Once you are down there, quickly run into the reactor core, and put the motherboard in the spot circled with ENTER while the motherboards equipped. It did not specify where to put it, but the other spots did not work for me so go exactly to the spot circled.

Little added not the time limit here is not generous do everything I detailed fast, and if you want to do a practice run just to claim the shards that might be a good idea as they can distract from your time. Don't be surprised if you fail the first couple of attempts.

Once that's all done you will be mercifully teleported out of there.

Now interact with the flashing console, do the usual insert work permit blah blah blah. And go to the restricted area just east of this very place. Take the lift down and you will see the gate is open now.

As soon as you enter you will see a save so save it.



Ok so this area is pretty linear you just fight some mutants and descend. Make sure to climb down the big drop don't jump or you will die. Take out the mutants and grab the key and the shard marked on the map.



Take out the mutants in this area, and claim the shard marked on the map.

Next area just use the key you picked up earlier on the console and unlock the door.



On the next screen pick up the stone, throw it onto the switch circled in blue. Then climb up and kill the enemy. Be careful of the bomb circled in pink. Leap over it with SHIFT+UP but be ready for the enemies on the next screen the placement was a little odd.



On the next screen take out the enemies (these maps were for the harder difficulty so if you don't see enemies on easy just ignore those marks). And avoid the trap bombs, climb up to the switch in the top corner to lower the gate below. Do not jump down, SHIFT drop and get ready to kill another mutant.



On the next screen take the rightmost entrance and follow the arrows. Take the credits and the key. Watch out for the circled sentry in pink. Best to just avoid it.



Follow the arrows down and take out the future cop, then use the key on the console. The door will open and one of those darth vader drones will appear. There is also a shard. Try to get the shard before you destroy the drone or you will teleport out without the shard. Yea its a bit tricky here, not much room to deal with the drone either.

Well now you have enough credits for the one guy, time to head back to him at the AMERICA station. Hand over your hard earned credits for...

  • Papers
    Hand these to the person near the death tournament



Level 2 In the City concluded
Now head back to EUROPA station and hand the papers over to this guy.



And as soon as you hand them over you will be dropped into the death tournament. Not even a cutscene. Anyway that level was pretty rough eh? Well due to steams guide limitations I had to add this very small section so, onto level 3.

Level 3 Time to Play the Game
Once you hand over your papers you will instantly be dropped into the death tower. I won't marking enemies this time as they are all over the place and chase you throughout the level. So they won't be in just one area. There's also darth vader drones all over the place. My best advice here is to roll and shoot. Always stay low when dealing with the drones, and when the cyborg dudes come at you with that teleporting rushing move roll and shoot.



You can recharge your shield with the power unit circled if you need to, move right, jump over the bomb with SHIFT+UP.

Think of the death tower as a circular tower, if you move to far right you will circle around again. So if you see familiar areas its because you haven't moved up yet. It is a tower after all.

Keep moving right, and deal with the enemies along the way with duck and roll plus shooting strategies.



You will come to this screen, hit the switch circled in blue now turn around and keep going the other way. You will need to come around full circle to hit the other switch on the other side.



When you come to this screen you can nab another shard piece marked in the top left corner.
Once you come back around to the screen with the 2 consoles you can activate the right one, but its not really necessary since the way is already unlocked. Just go up the lift in the center.





On this screen there is a shard in the bottom corner you can grab, climb up and activate the console to lower a floor panel. Go down it and continue moving left. Continue moving to the left fighting the cyborgs along the way. This seems to be a combat heavy level to me.



Continue left and you will come to this screen, climb up and remember to jump over the bomb with SHIFT+UP. The door will open automatically.

This level reminds me of a 80s film called running man staring arnold swartz- ah nevermind.



On this screen are some fights, but there's also a handy save station. Make sure and kill all the enemies before you attempt a save however.

And just left of here is the lift to the next level.



As soon as you emerge, turn right and climb up and into a tiny corner room with a console just like the image above. DO NOT forget this activation or you will have to go all the way back to activate it.



Ok in this next screen I guess the idea is to block the turret with the force field, but easier said than done since the force field only lasts a fraction of time. So uh, maybe consult a ytube video on this if you want to get past it unscathed. Either way if you're playing on easy you can just cheese it. I suggest beating the game once anyway if you want to try for the harder difficulty and no rewind achs.

Get past the turret and follow the arrows.



On this next screen is a recharge terminal. After that terrible turret in the last screen you will most likely need to recharge your shields. A mercy I guess from the devs. And as far as I can tell you can recharge your shields as much as you want so that's a plus. Feel free to use this one again if you need to.

Continue to the left.

Keep going past some easy screens, there is not much to say about these ones just a couple of pits with mines you obviously jump over with SHIFT+UP. After that you will reach the lift to the next level.

On the next level, roll under the narrow space, and you will be in this room.



You can just roll over the trap and avoid the turret this time. It won't shoot unless you are standing on the trap.

Climb up and save at the circled in blue save station.



SHIFT+UP off the high ledge to avoid the bombs and to avoid a lethal fall. Try and do it a little off screen on the previous screen don't do it at the ledge or you will land on the bombs. And try to drop down when you grab the ledge don't pull up. This is a tricky room BTW, you will also need to do a running jump just right to reach the northwest top. Do an autojump, not a long jump, for more info look in the tutorial section of the game menu (i did not like this jump).

Next screen is another section of no duh SHIFT+UP jumps. Followed by another self explanatory screen. Just continue left.

And you will get to the lift and onto the next level.



On the next screen, move forward and climb up the ledge, you will trigger the gate with the cyborg inside. Kill him, then climb down and activate the blue circled console. Climb up and grab the shard if you wish, then run and jump across the gap and to the next screen.



Next screen might make you chuckle. Simply wait for the android to climb up to you, he will detonate the bomb and fall to his death, derp.
Continue right and feel free to recharge your shield at the circled power generator.



On the next screen you will need to trigger both laser switches in order to proceed to the next area. So do so. As for the 2 mines, you can do a running climb up vault to get past them. Or you can just take the damage and go charge up your shield again. Your call.

Continue to the lift and to the next area, so far so good.

The tower is starting to get thinner, which is a good thing, smaller rooms we are almost there. But there are some fights on this level. Don't bother with anything cept the enemies take them out first. You can't miss the save station on this level either so use it if you want.

No tricks to this one, just kill all the enemies and the gate will drop and you can proceed to level 2.



Not much to do here, activate the console, kill the badguy and grab the shard.

The next screen is one lone badguy, take him out and you are done with the death game. CONGRATULATIONS!
Level 4 What a Wonderful World
Ok so now that we are on earth after that awesome pixelated cutscene (who needs fmv?) Head right and go down the lift and you will see this guy.



Show him your papers and he will let you through, continue left. You will see an officer, he won't attack at first but as soon as you step through the gate he will come after you. Sometimes its better to flight than fight, especially when there is an irritating droid waiting to help them. Follow this path and try to evade the authorities (unless you just wanna fight them, there's quite a few of them).




On the above screen if you equip your shield and stand your ground near the charger you can keep recharging and smacking the cops around without dying. This is why its a good idea to run straight to the charger.

*NOTE* I have just realized that shards are not limited collector items, like mario or banjo, but are easily acquired trash you can farm easily from new games or repeated plays. Therefore I'am not listing shards anymore or how to get them.

So head right across the bridge, some nice scenery very artistic, but nothing really to point out yet. You will however run into more enemies. Take them out and feel free to use the recharger to charge your shields again. This stretch can be a grind since the cops, drones, and little robots can be quite a headache.

If the bridge gate doesn't open, its cause you didn't kill all the enemies. Just explore the area a bit and recharge shield when needed (this level does have some nice pixel backgrounds).

Continue on the linear path and you will come to this area.



Press SHIFT on the console that says Taxi and a Floating Taxi car right out of the 5th element will show up. Board it with SHIFT like you did the traincars in the city level.

The taxi will take you to a screen with a savepoint, so save your game.



On the next screen prepare to do some Assassins Creed style scafolding. You will need to climb up the 2 platforms then do a running jump twice. Once you make it to the top right break the glass. Yea wasn't really obvious to me at first.



Now you are in the nightclub area, deal with the threats in this place, then follow the directions on the map. Do a climb up jump up to the platform opposite the glass, and shoot the glass. Jump across with SHIFT+UP and grab the novelty ice cube key.

Continue right through the club, there is a recharger up on the higher levels if you need it. Use the key on the last console in this area and you will find a lift. Go down it.

You will see a save and another useless shard. Save your game if needed. Climb up and jump up on the blue platform and a lift will raise from the bottom. Go down it.

Some very nice sci fi art here.



Take the path up, use SHIFT to keep climbing, move right through the opening and get ready to take out some enemies.



Follow the arrows and activate the console, now you will have to go back around, backtrack to this point. And grab the key as well.



There's some nasty traps here, you can just roll under the turret, but the roaming bomb I have no idea other than taking the hit. If you need to recharge shields and you are playing the harder difficulty backtracking to the generator is an option.

Activate the console and give the turret a real good smack.

Now go back down to the bottom level near the cool lifter and use the key you picked up to unlock the door.

Use the recharger to charge your shield if needed.



In the next area follow the arrows and ignore the save point for now you can't get to it, well I couldn't get to it. Continue right to the lift, you can't use the console yet you need a key. Take the lift down.



Follow the points, and watch out for the turrets. This part irritated me, cause the shield is so brief and the timing is real hard to get to me. But either way try and climb up past the turret might have to take a hit or two, or 3. Once up there hit the console, jump across, and grab the key circled in blue.

Go back to the lift, go up, and use the key on the console opening the way to the next area.

No map is gonna help with this next spot. As soon as you jump over the bomb in this narrow hallway, a destruction field like in the first level will start chasing you. You will have to be fast, at the end of the hallway is an orb. Kill it as fast as you can. Once its down, don't run, duck and roll.

If you make it a cutscene will happen, and you will get thrown in a prison.



In this next area a guard/cyborg will come in and I guess try to interrogate you, but it really looks more like an execution to me. Anyway just run and get past him and quickly grab the gun circled in blue. Then kill him, and then grab the key.



So once you have the key activate these 2 terminals.



Now climb up this way, use a climb up jump and you will come to this screen.



The circled area are where the disintegration beam is being cycled. Watch out for those. Keep going right to the next screen.



Long jump from the middle area, and hold shift down so you don't climb up the platform. Wait till the beam cycles by and quickly climb up and climb to the top platform and left out of there (be fast).



On this screen you can roll past the field with your gun drawn, you will face an enemy so its a good way to get past it while also being ready for a fight. Once you defeat the enemy you will be able to claim these two nifty items.

  • Tele Control
    Looks a bit like an ice cream sandwich to me, but anyway this item goes along with the over item you got, it basically lets you teleport to it.

  • Receiver
    Toss this like a rock, and you can use the Tele Control to teleport right to it. You can use this to avoid death basically

Now climb up to the area with circled key, kill the cyborg and pick up the key. There is a recharger below if the cyborgs giving you trouble.

Now go back to the console right of the cycling death beams and use the key.

Throw the receiver down the hole, and use your tele sandwich and teleport down to it.

Remember to pick up your receiver (damn that thing looks pretty beat up). Take the lift on the right side, and you can go unlock the door at the top. In case you need to use the recharger again.
Go back down the lift, and go left till you descend into a new screen and see a new creepy enemy.

The next screens are pretty linear and self explanatory, just move and activate switches. The map screens might also be spoilers but remember to duck, roll and shoot and you'll be ok.

Keep going through the linear path and you will find a save, so save it.
Level 4 What a Wonderful World concluded...
So continue left, its good that there was a save cause this room could be tricky.

Basically just throw your receiver across the gap and teleport. You may land in the pit with the orb enemy. Just smack it around with your gun till it blows up (no room to shoot). If the death beam comes close before you have time to throw the transmitter quickly head right to the start. There is some breathing room.

Ok last room, simply turn around and climb down safely. Stand under the blue teleporter and you are done with this level.
Level 5 The Thing That Should Not Be
Right from the start you will fight two enemies on different platforms. The strategy here is kind of the same as the cyborgs, duck, roll and shoot. Although, they are a lot faster than the cyborgs so keep that in mind. Also the strategy with the cyborgs, you can't roll towards them without getting hit, try and roll away from them.

Once you have beaten them both, follow the directions on the map and activate this console.



Activate the console, but don't go down there yet, on the right is some more stuff to do.



On this screen you can roll under and you will find a recharger. Good because you'll need it to recharge your shield especially after fighting these blue beasts.

Now go back to where the door was opened, and take the lift down.



Just duck and roll past these, cool brain alien though.

In the next room prepare for a fight depending on the difficulty you will face anywhere from 1-3 of those blue guys. Eliminate them.



Now pick up the rock and the..

  • Mobile Mouse
    I have no idea what this does, scrolls a computer maybe?

Use the rock to clamp the gate underneath, as labeled. Throw the receiver past the death field and use the teleporter to get past.

In the next room activate the console above, go below, and shoot the door to open it (yea very obvious right?). Now activate the other console. After some events you will receive.

  • Atomic Charge
    Use this to put the alien devils in their place

So after you get that role through the crawl space and you will emerge into a room with another item.

  • Logbook
    A record of important events in the finale of the game

Now climb up the ledge and throw the receiver onto the lift, so you can get down it.

In the next room be careful of the brain thing, climb down the ledge and drop safely then activate the switch to open a panel to drop down into.

In the next room you will see 2 branching paths and a charger. Recharge your shield if you need to.
The path on the left leads to a locked door, so head right.

On the next screen is a large gap, use your receiver and toss it in the hole, then use your tele thing to safely go down it. Kill the blue alien, then go down into another hole. Run from the weird dog alien I can't figure out how to kill it.



Once you get to this screen collect the stone, follow the arrow and roll underneath. Collect the key then stand under the circled teleporter which will bring you back to the entrance. Leave the way you came in.

Climb up to where the alien dog thing is, if you are fast you can crouch and pop that annoying fricker in the head.

Continue up, and use the lift. You will be in the center of the chasm. You can't jump on a lift so throw your receiver across the gap to your right. Then use your tele thing.

Now continue right, and use the key you picked up to open the door.

Continue right until you see this screen.



Do a ledge jump up to the platform and use the lift up. Make sure and save it first, although I think the game auto saves as soon as you enter here.

Kill the alien in the next screen and climb up to the left. If you are playing on anything but easy you may want to go back and charge shield.



Continue on until you get to this area. Climb up the platforms with SHIFT+UP, climb down the large drop with SHIFT+DOWN. Take the top path and take the lift up. At the top look around and hit the console switch.You will see the lift go down, don't worry there's a way back down. Watch out for the turret and climb up to the right.

Jump the gap and continue left, then you will be in this room.



You will need to activate the console circled. Unfortunately there is also an enemy down there and this is a real uncomfortable spot for one.

So what I suggest is hit the console fast, get out of the hole, and go left to this stretch.



You can make your stand here, once the enemy is dead go back to the right and to the previous screen. NOTE This is imo the most awkward and challenging duel in the game so far, and its one reason why I'm dreading a no rewind playthrough. Even on easy with rewind it was frustrating. Part of the challenge is that once you hit the console the alien will chase you through the whole area. You cannot get away the thing clings to walls and fill follow you anywhere. All you can do is eliminate it. Which is made harder by the limited space. If you are trying for a no rewind game I would suggest consulting a youtube video for this spot to see what the best ways to defeat it are... Easiest for me was luring it to the stretch I posted above.



At this screen you will notice that the door on your right is now open. Only, the lift is gone now, how do I get down?

Well the answer is in the next map.



You will need to SHIFT+DOWN off the top ledge, you will rapidly fall down the icky shaft (gross) but if you hold down shift towards the bottom you will safely grab the ledge. Hold shift and press down again to drop and land without dying.

Now take the bottom right path and fight the alien. Luckily this is an easier one since you have a big stretch to fight in. It will drop a key on its death to the console. Use the key on the console, climb up lord freeza's head, and take the lift up.

Use the save station, DO NOT MOVE ONTO THE NEXT SCREEN. Unless you like the disintegration cinema.



Take just one step onto the next screen, stop, and notice the mousebot moving back and forth at the top? Wait till its about to go over the first field switch, then move forward quickly. Now you can throw the receiver across the remaining 2. Activate the teleporter and you can skip the other 2. Make sure you are not close to the field when you throw the receiver as he will take a step forward upon using it.

Take the lift down and use the key on the console (you should have one if you been following this guide).

The room is pretty self explanatory just some mines. Throw the receiver over the mines and down the hold, very simple solution.

You will now be in a room with a brain in a vat, I don't think this is the main brain though. Just shoot it but be ready to duck as a sentry will retaliate.

Go all the way to the left , where you can't see the player anymore, and turn and throw the receiver. If done correctly the receiver should drop down to the bottom.

You will be back in the main crossroad, move left and save at the station.



You will eventually come to this room, recharge your shield and descend down the lift.
Level 5 The Thing that Should Not Be concluded...


Proceed right and you will come to this room, its time for the main brain fight. I marked it with the spoiler text so as to not ruin the last boss for anyone. This room leaks blue alien guys from the spots circled, and the switch will lock you in. The alien guys spawn doesn't seem to end so it could be a challenge for the no rewind ach. So simply move back and forth between the platforms and keep shooting the brain until the right door opens. You may need to move offscreen to check.



In this room head to the area circled and you will find the..

  • Exploding Mouse
    An exploding mouse, I have no idea what this does, maybe try to aim it at a target in some game for rupees?

You will also get ambushed by a blue alien hell bent on revenge for his brain master. Its a good idea to run back to the generator and charge your shield and then fight him. The space is kind of cramped and he has more health than most (took me 4 shots on easy) after the fight he will drop a key. Use it on the console to open the way and take the lift down.

You may want to charge shields again before moving on, as the next area has more blue badguys (they are obviously mad). The next area is a narrow hallway so it is easier to roll and shoot but there's more of them so might be safer to go in full charged.

The doors will open once they are dead, continue on and you will see a death beam. Toss your receiver past it and teleport.

The next point will tell you what to do.

After that its time to escape, much like the start of super metroid.



Take the paths the arrows point out, be careful of the collapsing platforms. At the end there will be a lift partially hidden you take up with SHIFT+UP. One last attempt at making you fail lol.

And that's it, hope this walkthrough helped this game is a true classic and it was even better than I thought it would be honestly. Even though it only had 5 levels they were massive and complex and it was a great gameplay experience. If you are a flashback master and notice anything out of place or could be edited and fixed feel free to let me know in the comments section I want to make this as descriptive as possible as this game can be very puzzling and tricky.

Have fun.
5 Comments
Unseen  [author] 1 Jul @ 1:12pm 
Yea I don't understand that kind of artificial gameplay. Duck Tales on steam is great, but the hardest difficulty, the first bosses life goes on and on forever. And its a fairly easy boss pattern, but when he takes over a dozen hits its pretty frickin ridiculous.
Majorita 1 Jul @ 11:49am 
I found that certain areas with LOW ceilings are a great help because for some reason all Morph AI likes to go up and attach to the ceiling, then reform when it touches the ground, so you can kind of 'bait' them to fall while rolling to the side and then shoot them while they reform and you have good chance to hit them...

... Which is another awesome feature of 'Hard' mode because every Morph takes like 8 shots to kill or more, like just about every other enemy. Oof.
Majorita 1 Jul @ 11:49am 
Yeah, I think the game on 'Hard' is just genuinely a worse experience... it's a little too frustrating and takes away a bit from the fun of the game, every single fight becomes basically a life or death struggle and you have to learn how to manipulate the AI. Lol.

The last level gets extremely difficult too because, it seems to me like different Morphs have either different difficulties of AI or different strategies because some will do almost nothing but try to get on top of you to hit you by forming into a Humanoid shape on top of you. This does 1 damage like everything else and it's almost impossible to avoid, especially since certain ones completely avoid even TRYING to shoot you, they just literally spam this attack of 'blobbing' over to you, and reforming on top of you.
Unseen  [author] 30 Jun @ 2:08pm 
You're welcome hope it helped, I got really into this game and thought a step by step walkthrough would be fun to make. But I couldn't do the harder mode, timing the shield with projectiles was just to frustrating for me. But loved the game so much I bought the remake... Which wasn't as good but it was ok.
Majorita 11 Apr @ 7:42pm 
Your guide was useful for checking up on a few things when I got stuck or simply needed to know what was coming up next in one or two rooms in the last level. Thanks.

My strategy differed for one big thing I want to mention, for anyone else trying expert no rewind.
When you get to the room with the Mechanical Mouse and the Rock, you can actually use the Rock at the top to hold down the 'death fountain' thing and prevent it appearing, and then use the mechanical mouse at the bottom. This means you don't need to use the Receiver to get through the 'death fountain' you can keep it back where the recharging station is so you can keep teleporting back to safety.

Also, there are a couple of important elevators in the last level that DO NOT have return buttons, so be sure to remember to reset them safely before teleporting.