Slay the Spire

Slay the Spire

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Chimera Cards
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3 mai 2023 la 12:35
25 iul. la 7:30
18 jurnale de actualizare ( vizionare )

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Chimera Cards

Descriere
Overview

Chimera Cards aims to add extra flavour to runs by adding modifiers to cards that change how they work. Instead of seeing the same Cleave every time, you may instead find a Searing Cleave which can be upgraded any number of times, or perhaps a Bludgeoning Cleave which costs much more, but deals proportionally more damage as well!

Modifiers should work on cards from most mods, with few exceptions, though which modifiers are able to roll will change on a card by card basis. Given the large amount of modifiers available, most cards will have plenty of options they can roll.

Features

Chimera Cards comes packaged with 100+ modifiers that are split into different rarities. By default, some modifiers are more likely to be seen than others, with rarer cards being more likely to see rarer modifiers. If you would like to know which modifiers are valid for any given card, a new button was added to the large card preview screen to view all modifiers which can be roll on the card.

In addition to modifiers, it also adds 10+ new options in vanilla events. Some of these offer additional ways to get normal modifiers on cards, while others are the only way to receive event exclusive modifiers.

Finally, a Modifier Screen was added to the main menu to let you browse modifiers to see how they work on any cards they can be applied to. Included in this screen is a Settings button you can access to quickly change all the configuration options.

Configurable

Appealing to different play styles was a core concept when designing the mod, and as such, it comes with many config options to suit your tastes. All of the config options can be accessed from the Modifier Screen and include the following:
  • What percentage of cards should roll modifiers
  • How likely Common / Uncommon / Rare modifiers are to appear
  • How much the rarity of the card should influence the modifier it rolls
  • Should starter cards roll modifies
  • Should cards in shops roll modifies
  • Should cards from events or relics like Pandora's Box roll modifies
  • Should Orb related modifiers be able to roll on other characters
  • Should the extra Event options appear

In addition to this, any modifiers added via other mods (such as crossover content of modifier packs), will be given their own config option as well to toggle if those modifiers should also appear.

Compatibility

Chimera Cards should play well with most other mods, though if you run into any compatibility problems, please let me know!

Specific crossover support was added for the following mods:
  • Spire Locations - Extra rewards added can roll modifiers
  • The Rainbow - Rainbow cards from chests can roll modifiers
  • Big Cards - Massive Mod and Tiny Mod will change the size of the card
  • Ocean's Pencil Case / Visible Card Rewards - Reward cards will have their names changed to reflect applied modifiers
  • Blurry Blur - Blurry Mod will make whatever card it is applied to blurry.
  • Downfall - Event addons were also made for Downfall versions of the vanilla events.

Known issues:
  • Modifiers that change damage do not render properly in ZHS, ZHT, and JPN - Should be fixed with the latest Basemod update.
  • 5 Modifiers do not work properly on downfall character bosses (Greed, Ritual, Pernicious, Piercing, Walloping) - We know why this isn't working, and a fix has been proposed on Downfall's side.
There are no known critical compatibility issues at this time.

For Modders

If you are a modder and you would like to make additional modifiers as crossover content (or just making a new modifier pack), check out the Chimera Card's wiki to get started! Registering your mod and modifiers with Chimera Cards will automatically add a new config into the Modifier Settings page to enable/disable your content pack.

https://github.com/MistressAlison/CardAugments/wiki

Special Thanks
Thank you to cyxw and Sxy6214 for providing a Simplified Chinese translation!
Thank you to Batiche for providing a Spanish translation!
Thank you to EMPTY280 for providing a Korean translation!
Discuții populare Vezi toate (5)
50
30 sept. la 20:12
Bug Reports
Mistress Autumn
8
18 iun. 2023 la 14:28
Downfall compatibility request
sxy6214
1
4 iul. la 20:27
X Cost effects
Mikemk
102 comentarii
Sleekie 10 oct. la 15:49 
This is one of the best mods, really helps keep things fresh by preventing stale combos and introducing new ones.
HantaFanta 7 oct. la 20:58 
Bravo, Vince.
paradoxica 28 sept. la 7:20 
Hemo Immolate should be portmanteau’d into Hemolate
paradoxica 11 sept. la 7:17 
The specific combination Frosty Prostrate should be tailored to have the custom portmanteau of Frostrate
paradoxica 7 sept. la 8:16 
Hermit (any class) Augment: Desperate; Reduce Card Damage by 33%. Double this card's damage and increase cost by 1 this combat.
paradoxica 31 aug. la 4:37 
Cleaving: +1 Cost, attack card hits all enemies (can affect random target cards)
paradoxica 29 aug. la 22:31 
Watcher Exclusive Augments:

Emptying: Exits the current stance.

Peaceful: Enters Calm.
paradoxica 29 aug. la 8:52 
Silent Exclusive Augment Idea:

Visceral: Increase Cost by 1. Reduce Cost by 1 this turn per card discarded. Reduce attack damage by 50%. Perform 3 times.
NULL_ID 18 iul. la 3:11 
好玩。想玩,爱玩
paradoxica 4 iul. la 20:29 
All For One For One is completely useless. The "For One" chimera component should trigger after the card gets discarded so that Madness can be used to make it into a trivial infinite.