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MakaiTech - Psycast
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Mod, 1.5
File Size
Posted
Updated
61.594 MB
8 Apr, 2023 @ 10:34pm
30 Sep @ 9:38pm
41 Change Notes ( view )

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MakaiTech - Psycast

Description
Psycast path themed around essence in MakaiTech mod

include 9 new class.

  • Deathmarch
    - an unstoppable force in the battlefield, possess various destructive ability,
  • Destined Death
    -majority of damaging psycast in this path can cause permanent death, or a life-link ability that cause multiple target to share damage taken
  • Enlightened One
    -has various area denial ability, along with some buffing ability,
  • Fateweaver
    -capable of manipulating fate, altered the flow of time and fate in a way even chronomancer can't
  • Glitch
    -Harmonist on steroid, nothing is certain about this path, a lot of random effect.
  • Knowledge Seeker
    -can steal other pawn skill, of grant skill point to other.
  • Lunacy Prophet
    -a damage dealer path, most if not all ability may cause victim to go berserk
  • Tieweaver
    -a friendly support path and focus on improving relation between pawn or faction
  • Flameheart
    -a mix of support and offensive path, can manipulate pawn passion and grant buff based on it.

extra stuff
-in term of balance. it a bit more op than the usual VPE
-2 more class are planned, but due to IRL stuff it delayed indefinitely for now.


legal stuff
MakaiTech - Psycast is licensed under the
CC BY 4.0[creativecommons.org]
Popular Discussions View All (5)
1
29 Apr @ 12:50am
No psycast paths showing up
Herg The Derg
2
7 Sep, 2023 @ 11:42pm
Issue with skill checks
Harbl
0
23 Aug, 2023 @ 7:45am
Bug Report - Skill Knowledge Beacon
drawn
200 Comments
Farmer Joe  [author] 30 Sep @ 9:40pm 
I've try push a fix
Grillcheese 21 Aug @ 1:29am 
I'm enjoying this mod and I think it's very well done and high quality, but some of the tooltips are not descriptive enough, and I'm not sure what the psycasts do exactly. Is there a guide somewhere to reference? Is there any psycast that might resurrect a dead pawn?
Tong 3 Aug @ 1:59am 
the mod cover indicates the previous version of the game, although it is for the current version

question why was support for the earlier version removed from the mod?
Syilumi lunari 25 Jul @ 12:26pm 
https://steamproxy.net/sharedfiles/filedetails?id=3296684264 this is a collection of my mods ima tend to my dying laptop so might not respond as fast
Syilumi lunari 25 Jul @ 12:24pm 
cant get the hugslog cause my computers having a heart attack but modlist yea
Farmer Joe  [author] 25 Jul @ 12:23pm 
hmm this is weird, do you mind sending your modlist? and also hugslog too?
Syilumi lunari 25 Jul @ 11:54am 
nop
Farmer Joe  [author] 25 Jul @ 9:28am 
ok this is weird, just in case but. do you use Combat Extended?
Syilumi lunari 25 Jul @ 9:02am 
th uhnm i used the knowledge seeker beam made this happen

Exception ticking MakaitechPsy_PK_ChainBeam114140 (at (140, 0, 129)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 7D2BAABE] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch2 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()

i think it just kept hitting the same bug i casted it on