Ryse: Son of Rome

Ryse: Son of Rome

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Survinal Stamina Tips
由 SpartacusGR®™ 制作
Important Rules
Don't make quick killings. Make ONLY EXECUTIONS. Only a execution gives you the bonus from the chosen god and you receive heal and focus (every god). From a quick killing you have nothing but a dead body (just a few heal to reset the dead counter of 10 seconds).

Use your gods power!!!

Wihat god? Take Jupiter (bonus focus gain ONLY from executions not from a quick kill) and Apollo (bonus heal) as combo for beginner. Because both stun the enemies.
Your priority must be the most dangerous enemies. Here the order: Dual Clubs -> Dual Swords -> Heavy Club -> Advanced Shield -> Shield -> Animal Mask -> Advanced Minion -> Minion.

Take map Dockyard because it's the only map that has no catapults or arrow throwers.

The fastest way to kill the first enemy is 3 times shield attack. The Shield is faster and stun for a few seconds with each hit. The sword requires 4 hits until you can make an execution.

RULES TO BECOME A GREAT GLADIATOR
Some information is especially important for those who are starting in the game and even some more experienced. (Survival)

1) As already stated in other sections of the guide choose your equipment according to your skills does not exceed its limits because it will cause you and your partner.

2) During combat not only the attack is important, but especially the defense as this will ensure that your survivor extend, otherwise easy target, so learn to use your shield and bearing so using and enjoying your set of skills with these items to protect themselves from attacks of enemies.

3) Always keep a stock of potions that helped you in your fight in the arena, choose those that best suit their skills, generally the rebirth of potions are a good choice.

4) During the fight, keep a certain distance from your partner so that proximity does not interfere with play.

5) Try to avoid attack an enemy being attacked by her partner, because besides interfering in his fight you will cause it to lose its combination, run the risk of being hit as it can be run depending on this to survive. Remember that co-op is what bonus won by one of the partners will serve for two (it is logical that in some extreme cases you might come to hurt this rule).

6) Excess of double executions may cause runs out the enemies on the screen prompting some valuable seconds until they get more, thus avoid them in extreme situations, unless you are using the Apollo as it will fill the health bar of both.

7) Combine with your partner (if possible) the position in the arena of each as this will make it easier to find enemies and find a partner if you need help.

8) Make no mistake, the regeneration pillars will be useful in extreme situations, but what really keeps him alive are executions.

9) Whenever saved by his partner and noted that there are enemies around, lift already using their focus as well protect your partner and yourself from being hit by them.

10) There are arenas in which you'll have to worry about anything but the enemy in close combat, such as archers and launchers arrows and catapults, delete them as soon as possible.

Crowd bonus - Provides a bonus to the final amount of gold. What the crowd paid at the end of a round. However, it is increased in increments of 5%, thus, unless their bonus increase to the next round this is wasted. Relatively useless.

XP gain bonuses - should be the ultimate goal for your equipment. Raise it as far as your equipment will allow, without having negative effects. 5 or 10% may not seem like much, but it will provide a significant gain in proportion to their ability to score, modify it as they develop their skills.

Health Regeneration - Increases the amount of life recovered after each successful execution. Important at first, especially if you are not using Apollo to gain health with their performances. It is an important feature to have as it can help you passively throughout the game.

Health quantity - How much health each capsule contains. Passively useful and practical if you are having problems of survival, it will interfere with the other features of your gladiator making choice either, modify according to their abilities.

Health Capsules - Make it as a whole than most other types of health bonus, as it adds capsules whole to your health bar. Similar to bonuses crowd, but each additional health capsule means longer survival.

Focus gain - Increases the amount of focus acquired after a successful execution. Very important if you use a god with little focus gain (Apollo, Diana, Mars). If you are not practiced enough against tougher enemies or accumulate ridiculous combinations, enhance this feature and use Jupiter will allow you to focus everywhere. Remembering always that you should be aware of your skills so you can correctly measure that will be just right for you.

Focus quantity - Increases the amount of focus each capsule in his bar. Used passively if you use focus attacks, especially when combined with Jupiter and its focus regenerative capacity.

Focus capsules - Increases the amount of focus capsules available. Used passively if you use attack site, as you increase your available maximum you can use this ability more often, especially when combined with Jupiter's ability to regeneration focus.

Focus time - Increases the amount of focus time every time is up. It works passively if you use focus attacks, especially when combined with Jupiter focus of regenerative capacity.

Inventory - Number of spears (Pilums) that carry with you during battle. It is usually not useful except for a few rare cases. Much better will increase your experience gains with features such as health gain, gain XP etc. Increase other features before instead of this.

GOD'S CHOICE
Jupiter - Allows impressively long combos with your focus, thanks to rapid regeneration of focus also available to deal with more difficult enemies. The power to more useful focus for use in executions that allow regeneration of health and focus, thus making this combination with a god of paramount importance. (especially after getting all the rewards of the gods).

Mars - Increases damage after successful runs with burns enemies around you when your focus is on. Unfortunately, the increase in damage not last long enough to be very helpful and constantly have their combination of expectations thrown away (when you need enemies to run in order to maintain his life and combination and arena is clean). The fire focus is good against large groups, but against stronger enemies requires two or three blasts to kill. After getting his reward weapon, avoid the use of this god.

Apollo - God Best game to be used when it is starting. Their executions regenerate your health and are the best answer to the problems of staying alive. It works great in co-op as it passively heals your ally when you run an enemy. Focus your attack is almost as good as Jupiter and it's great to have a hand. Use Apollo until you can survive without it.

Diana - Increased XP is useful all the time (as would be expected). Unfortunately, your focus attack is less useful in the game. It just keeps all enemies around you and stuns for half a second. Can be useful if you are surrounded in a dangerous area as it may remove him from imminent risks. She is a goddess for a game purpose (gain XP points), so that should adapt to its focus style as this will keep you more exposed than any other god in the game, so need greater fighting abilities without the use of focus.
   
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Ryse Son Of Rome SpartacusGR®™
Gladiator For SURVINAL SpartacusGR®™
4 条留言
SpartacusGR®™  [作者] 2024 年 3 月 21 日 下午 1:19 
yes brother and Ty
SpartacusGR®™  [作者] 2023 年 9 月 19 日 上午 3:18 
76561198861001869 2023 年 5 月 6 日 上午 8:00 
Thanks
ClicClac 2023 年 4 月 7 日 上午 5:36 
niceeee