Rivals of Aether

Rivals of Aether

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Oxob
   
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1.484 MB
1 Apr, 2023 @ 8:02am
15 Apr, 2023 @ 12:45pm
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Oxob

In 1 collection by Mixmaw
Mixmaw's Works
6 items
Description
OXOB, originally created by Oxob3000, is a classic Rock Hard Gladiator and now Dojo Duelist, now playable in Rivals of Aether. Utilize powerful punches and electric attacks to crush opponents.

MECHANIC: Dash Cancel
Oxob can use any attack out of dash without having to stop first. Lay down relentless chains of jabs and tilts to keep your opponents grounded and rack up tons of hits, and use quick pokes in sequence to space around enemy options like no other.

MECHANIC: Static Charge
When Oxob strikes enemies, it builds up a static charge. This is represented by a large circle that increases in size with Oxob's damage dealt. While standing in the field, Oxob's specials gain new properties. Keep your field large for maximum payoff, but watch out--alternate specials aren't always better.

NSPECIAL: Shockwave
Oxob strikes the ground, sending a shockwave along it. This projectile is transcendent and pops up, allowing easy confirms, but is slow and easy to punish. It doesn't work in the air, though. (Or does it?)

FSPECIAL: Lightspeed
Oxob charges up his legs for a super fast kick! This pops up and can immediately be cancelled into anything on hit, but if you miss, you're vulnerable. If the opponent has a field, this attack gains a homing property!

DSPECIAL: Battery Barrier
Oxob channels a round shield around him, absorbing all attacks but preventing him from moving. This has a health bar; don't let it break, or you'll become vulnerable for a long while!
While in field, you can press attack while shielding to perform a burst that sends enemies away from you.

USPECIAL: Shocking Grasp / Jacob's Ladder
Oxob leaps upwards with a grab. If it connects, he punches the target forward and away.
If in your field, this move changes entirely to Jacob's Ladder, a powerful finishing move. Rise up with the opponent in tow, then slam them down into the earth, dealing more knockback based on the amount of distance travelled during descent. Careful not to miss, though, as it goes pretty high.
47 Comments
Yopul 30 May @ 7:10pm 
"MECHANIC: Dash Cancel
Oxob can use any attack out of dash without having to stop first. Lay down relentless chains of jabs and tilts to keep your opponents grounded and rack up tons of hits, and use quick pokes in sequence to space around enemy options like no other."

I think this makes Oxob unfair to play against with most balanced characters.
2017x 22 Jan @ 1:03pm 
I only know about obox because of glidedguy, lol
Blu Stickman 9 Dec, 2023 @ 3:38pm 
or one as well,or any other stick on the workshop,i always wanted to see peoples different takes on different stick figures movesets,but for some reason that only exist for sonics kirbys and marios,it would be cool to see another Mr.red or a Mr.green from shock
StapleBacon937 9 Dec, 2023 @ 3:06pm 
Dude PLEASE make a mod for Gilded Guy as well, that would be so awesome. And the only other mod for him on here was canceled
caleziria 15 Nov, 2023 @ 1:01pm 
your character is too op
balance him pls
Devious Serperior 22 Aug, 2023 @ 11:44am 
PD: Taunt being a frame one hitbox with good knockback even to 0% can have cool interactions with teching, wavedashing and Airdodging, specially air dodging to the ground + taunt can have a incredible edguard. Idk if it's intentional but i love it
Devious Serperior 22 Aug, 2023 @ 11:21am 
I like that his gimmick is different than the usual empowered move until you get hit and integrates quite well with his kit. Breaking the Neutral is hard at first but becomes easyier if you build enough Static on your opponent gimmick me a bit of little mac vibes, i like it. There's a lot of different Kill tools but some feel slightly unrewarding:
-Even tho Jacob's Ladder is abble to ignore DI it doesn't have enough kill power to be worth taking all your Static Charge, would be cool that damage scales with the amount of Static consumed
-Empowered Neutral B in the air at first sounds good but the endlag plus the fact that sends up makes that only kills on high percents on top of that requieres a big Static to be fully usable, i would reduce the damage and turn it into a spike to be a kill move in the edge aviable when there's a lot of Static builded up.
Quill 23 Jul, 2023 @ 11:58pm 
I dont know if anyone else is experiencing this, but whenever i fight a forsburn and he clones, I can no longer static the real forsburn for the rest of the game, and the static field gets left at its smallest where the clone died, but never disappears, and i can also only put the field on the clone from that point forward, resulting in dozens of tiny fields scattered around the map
Mixmaw  [author] 22 Jul, 2023 @ 1:28pm 
Pay closer attention to the jab animation, perhaps...
FulgurHalcyon 22 Jul, 2023 @ 12:47pm 
Oxob is great, only thing missing is a jab combo.