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For anyone like me who prefers to invert the Y axis input here's a quick tutorial on how you can add this to the existing system.
1) Add a Property Toggle Block named "Toggle Y Axis"
2) In the main Lua script block that outputs pitch/yaw/fov numeric outputs add two lines of code:
At the very top add in line 3 invert=property.getNumber("Invert Y Axis")
Add a new line after line 53 and enter if invert WS = -WS end
Make sure to set your selection for inverted or not and there you go, inverted Y axis control.
https://youtu.be/0UvQp8AW0gU