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Guns Galore - American Civil War
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Mod, 1.4, 1.5
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4.223 MB
28 mar 2023, ore 18:16
5 lug, ore 22:35
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Guns Galore - American Civil War

In 1 collezione di Slippin' Jimmy
Guns Galore
15 elementi
Descrizione
Vanilla and Combat Extended supported.



75 new weapons (with 18 additional variants) and four turrets dating from the early 19th century to the end of the American Civil War. Please see the list below or images for specific items.

A list of all current and upcoming weapons can be found here.[docs.google.com]

Many weapons feature attachable bayonets.



Q: CE Compatible?
A: Yes.

Q: How do I attach bayonets/suppressors/other items?
A: A button will appear whenever a pawn has a supported weapon equipped - simply click on it. All the supported variants are included in the list above.

Q: Where do I craft the weapons?
A: At the Galore Gunsmith Table (for old weapons) or the Galore Weapon Machining Table (for modern weapons.) These can be found in the Production tab.

Q: Where do I research the weapons?
A: Everything is unlocked via Guns Galore's own research tab.

Q: How do I make the turrets?
A: You have to craft the dismounted variation of the gun first. Yes, you can use the dismounted version as a weapon as well.

Q: What are the compatible mods?
A: There is currently built-in support for Muzzle Flash, Vanilla Weapons Expanded - Heavy Weapons, Enable Oversized Weapons, and of course, Combat Extended.

Credit:

Jicker / Slippin' Jimmy - Art, XML

Taranchuk - Weapon Switch functionality.

Vanilla Expanded Team - Multi-Verb system and settings patching functionality.

CC BY-NC-ND[creativecommons.org]
[discord.gg]
[ko-fi.com]
[patreon.com]
Discussioni più popolari Visualizza tutte (3)
2
7 giu, ore 14:53
IN EVIDENZA: Bug Reports
Slippin' Jimmy
0
23 giu 2023, ore 1:31
IN EVIDENZA: Suggestions
Slippin' Jimmy
95 commenti
TheMuffinMan 1 lug, ore 17:55 
fix ya mod it breaks all other guns with CE cant reload em as they have infi ammo also thank u i like dis mod
Slippin' Jimmy  [autore] 7 giu, ore 16:18 
Pushed an update, hopefully this should fix the issues with the weapons.
thisisa************32 7 giu, ore 15:05 
Upon forcing steam to redownload, the errors persist. They aren't just an eyesore, the correspond with guns that cannot manually target or fire at enemies.
Checked with all DLC but Anomaly and dependencies.
Slippin' Jimmy  [autore] 7 giu, ore 12:08 
@월이

You’ll need to redownload this mod. I changed those ammo types for the last update.
월이 7 giu, ore 4:43 
@Slippin' Jimmy

when runs 1.5 An error log similar to this appears:
Could not resolve cross-reference: No Verse.ThingDef named CGF1_MWP_Bullet_54CaliberBall_Pistol found to give to Verse.VerbProperties VerbProperties(Johnson M1836)

I omitted it, but it seems like there are more than 20 similar logs instead of just one log.
(like Could not resolve cross-reference: No Verse.ThingDef named CGF1_MWP_Bullet_52CaliberBall_Rifle found to give to Verse.VerbProperties VerbProperties(Sharps M1863 Carbine)...)

IDK if this is a problem while playing the game, but this log is quite eyesore.
crayhollen 23 apr, ore 19:54 
@Slippin' Jimmy

okay i see thanks again bro
Slippin' Jimmy  [autore] 23 apr, ore 19:40 
@crayhollen

Local means if you have a version in RW folder downloaded from elsewhere, besides the Steam Workshop.
crayhollen 23 apr, ore 19:32 
@Sippin' Jimmy

Thanks for your help bro and i love your mods cant wait to see what you make next
crayhollen 23 apr, ore 19:23 
@Slippin' Jimmy

Sorry bro im not smart what is a locale copy of CE?
Slippin' Jimmy  [autore] 23 apr, ore 19:21 
Ah, wait, I found the issue with flecks. It appears the newest CE 1.4 update changed it. Will update.