Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes, it's better to go back to the hotel everytime, to see the difference in the room and the cut-scenes. If you don't care about that type of stuff, you don't need to go back to the hotel.
Does returning to the hotel after each solved cases needed for some achievement?
Merciful Madness DLC :
Silence is Golden
Locals of Oakmont say that you should always keep your mouth shut and never talk to strangers. It seems that some might be taking this a little too literally. See what it was that Joy said that made the locals go as far as they did...
Fool’s Gold
Hunt down the wondrous artefacts of the Deep Ones, an iconic ocean-dwelling race directly from H.P. Lovecraft’s novels.
Defunct Brain Cylinders
Get your hands on… jars with human brains, and learn the startling purpose of their otherworldly origin.