Wreckfest

Wreckfest

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MC Track Pack
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547.883 MB
26 mrt 2023 om 17:49
5 jan om 0:39
39 wijzigingsnotities (weergeven)

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MC Track Pack

Omschrijving
Just some tracks built by me and my mates in Minecraft and then imported into Wreckfest

27 Locations with 100 unique layouts with reverse* layouts totaling 171 tracks!

1 Location with a Derby Arena!

1 Location with Sprints! (3 in total)

* Tracks without reverse variant:
Wafflepark
Saltvalley Speedway
Waffleair
Badlands Rally
High Stakes (Upper Tracks, 5 Layouts)

Thanks to:
CRJ for general modding help
Xilence for general modding help

Builders:
CRJ
Kaiffari
Tyrone
Panzerwaffle
Niyah
Neio

Track List moved into the root file of the Mod (.txt file)

If you find anything that seems broken, pls leave a comment!
28 opmerkingen
Heke[FIN]  [auteur] 8 nov 2023 om 3:44 
@FallGalaxy3945 That's something that I've also noticed when i still tried to get the AI to work with some of the tighter tracks. They don't like tight hairpins or sudden 90 degree turns.
Gollum 7 nov 2023 om 18:34 
Great mod. Some of the maps, however, seem impossible for the ai to do (namely, the badlands track) as there are blind turns that send you and the ai plummeting to their deaths. On the highest ai difficulty, everyone died and I won simply because of that.
[TGTN] Bea Chermeat 3 okt 2023 om 3:23 
Heckasauras
M'aiq the Liar 9 sep 2023 om 18:49 
M'aiq thanks you for this fix. :steamthumbsup:
Heke[FIN]  [auteur] 8 sep 2023 om 17:07 
@M'aiq the Liar Ok, I found the reason for AI reset looping. Had a friend play the track where he got stuck in the reset loop.

Couldn't get the AI drive past the 1st loop to test it myself and completely overlook the fact that you will spawn in the lava and then get stuck. Should be fixed now!
Heke[FIN]  [auteur] 26 aug 2023 om 10:11 
@M'aiq the Liar I can't do anything about the AI for that track. My friend wanted to have the loops like they are and the way you tell the AI where they can drive only supports the Deathloop kind of a loop
M'aiq the Liar 24 aug 2023 om 13:03 
M'aiq isn't quite sure how it happens, but this one experiences heavy FPS loss on the Merry-Go-Round track. This one suspects it has something to do with the AI resetting and becoming trapped in the walls.
Heke[FIN]  [auteur] 31 jul 2023 om 12:08 
@Outlaw 4-3 Join the Official Wreckfest discord. There is a helpful community that you can ask questions from. Answering here will take ages
Outlaw 30 jul 2023 om 23:59 
how does one make tracks for this game i want to recreate some of the tracks from Test Drive Eve of Destruction
Heke[FIN]  [auteur] 14 jul 2023 om 14:33 
@M'aiq the Liar Thx for the report, was too heisty when remaking the tracks. I rolled out a fix for it!