Dominions 5

Dominions 5

61 ratings
Forgotten Realms 1.10
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92.877 MB
16 Mar, 2023 @ 11:30pm
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Forgotten Realms 1.10

Description
This is a total conversion mod, not just a map. Steam cannot support Dominions 5 major conversion mods.

You will need to grab the most up to date Map AND Mod files here:

http://dominionsmods.com/index.php?showtopic=4240
-- Updated on 9/16/23 --
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The goal is to create the most comprehensive depiction of the Forgotten Realms setting available on PC. It's already probably there. Small bug fixes and art/gameplay improvements are being made weekly - mostly in response to community feedback. This is a labor of true love and I appreciate the help in finding these.

Roughly 1,000 new units and 22 nations, including all the favorites from the long-beloved Forgotten Realms campaign setting by WotC - Waterdeep, Thay, the Zhentarim, Baldur's Gate, Calimshan, Cult of the Dragon, and all the rest. Orcs, Elves, Dragons, Demons, Giants - lots of craziness. It is NOT Multiplayer balanced but that may open up the possibility for fair play between veterans and newcomers in a MP setting.

Many interesting mechanics and play-styles you wont find in the original Dominions 5 game are here, including new spells, big changes to summoning spells (especially elementals, demons, and celestials), most commanders have at least personal sailing, most commanders have stealth for an RPG feel along with slightly increased hit points, many familiar heroes and villains that are way OP (I'm looking at you, Manshoon!), recruitable heroes, hundreds of lore-based sites, dragons that lay eggs and level up with time and XP (twiceborn them into dracoliches for some Cult of the Dragon fun) lots of legendary monsters and slumbering threats - its an adventure!

Probably still a lot of little bugs, but it's stable and VERY playable.

Map: Really should only be used with Razorfire's Forgotten Realms Map (currently on v1.03) This map was built atop work by Mekon and several others, with hundreds of customizations focused on setting and lore. Work will continue until nearly every province has custom sites and indie defenders. Then it will be on to the Underdark...

Thrones: Use an alternate win condition - province count best. Set it at 35 and see if you can outrace the Cult of the Dragon. Or just play until you're bored and then try a new nation - they all feel different. Don't use Thrones unless you really want to - they do take away from the immersion.

Alliances: some are added but they don't seem to be working. Not sure why. Protect yourself. Lord's Alliance members WILL attack one another. Or set up a Pretender game - I haven't tried this yet...

Compatibility: Integrated for use with AetherNomad's MA Omniscience mod. Probably not compatible with many or any other mods, so use at your own discretion. Working to add my own custom aispellmod weights.

Multiplayer: The potential here will be that, since it is unbalanced, more advanced players could play alongside beginners and intermediates. There should be something for everyone. If anyone tries a MP game, I want to WATCH!
52 Comments
Razorfire  [author] 25 Mar @ 1:53am 
Gotcha - the Dom 6 version has a unique update feature that will keep your games from getting screwed up actually. So feel free to swing over to the Dom6 version and download, and be sure to grab the map as well as the mod.
Zamori 24 Mar @ 3:06pm 
Thank you for the link.
I got dom 5 one.
I was asking about the dom 6 one. I just like to have a non-workshop one to stop it from updating and messing up my games haha
Razorfire  [author] 24 Mar @ 2:24pm 
Here is a new link to join the discord server:
https://discord.gg/KVtS3C6t

Active only for one week I think.

If you're looking for the Dominions 5 version, you can find the links to all the files on http://www.dominionsmods.com/

Steam doesn't fully support Dominions 5, so this file is just a placeholder. You'll want to grab the latest version of both map and mod from the links on the dominionsmods site.
Zamori 23 Mar @ 12:41pm 
I would like to join the discord but the links doesn't work.
will the dom 6 version only be on steam workshop?
Razorfire  [author] 4 Sep, 2023 @ 10:44am 
I'll DM you on the init battle crash - its not savegame breaking and an important bug to fix for sure.
Regou13 3 Sep, 2023 @ 2:37am 
Thank for your reactivity (i dont know if it's good in english)
I enjoy your mod
I will try the 1.09 becaus i encounter some problems with "Init Battle" that froze the game
Razorfire  [author] 3 Sep, 2023 @ 1:25am 
Regou13 - I removed the Scenario tag from the map file, which should eliminate the 65 province victory condition for you and anyone else facing off with that. It never was an issue on my end, but I hope this solves the problem. You will need to make a new game, of course, with version 1.91.
Regou13 26 Aug, 2023 @ 12:34am 
Hello,
The mod is very interesting to play, but it seem to be impossible to change the victory condition.
when i select victory by province this is always 65 to win and its impossible to make another victory condition
i surely miss something
But its a very good job :)
(sorry for my english )
CheeseMethod 29 Jul, 2023 @ 12:26am 
Great to see such project running, keep up the good work
Razorfire  [author] 24 Jul, 2023 @ 7:14pm 
Version 1.08 is up - be sure to head over to the dominionsmods link - Steam and Dominions 5 do not mesh at all with total conversions.

Drop the map into your AppData/Roaming/Dominions5/maps folder
Drop the mod into your AppData/Roaming/Dominions5/mods folder

Enjoy summonable devils, an enjoyable start with Baldur's Gate, and tons of little bug fixes.