Limbus Company

Limbus Company

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Workaround for Moving your Game Files from AppData
By Someone¿
Limbus Company stores its additional download files in the AppData of your install drive (default LocalLow). Here's a quick workaround to move your files to another disk.
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Some Warnings...
Credits to this discussion here, over at Tabletop Simulator, for inspiring this post:
https://steamproxy.net/app/286160/discussions/0/541906989393418008/

Basically a workaround to the AppData storage that Limbus Company has opted to use, which does not allow us to change the directory worth ~4GB.

I have had this running just over a week, which includes the update that happened on the 16th - the game still runs fine, so I don't think this should have too much of an issue.

HOWEVER! This workaround does require the use of Command Line, and I have only tested this on Windows 10 - you should check if the commands here can run on your version of Windows before attempting.

Update 1: I have had this for about a year now - it still works fine. Additionally added in instructions on how to use PowerShell to do the same thing.
How to Move?
First, make sure your game is closed (obviously).

Then, go to your Unity folder in AppData.
It should have a URL something like:
C:\Users\<your username here>\AppData\LocalLow\Unity
You can probably get here quicker using %appdata%, then navigating from there.

Then, move your ENTIRE ProjectMoon_LimbusCompany folder to your target location.
Personally, I placed mine in my Steam Directory in the D Drive.
In your original folder, the ProjectMoon_LimbusCompany folder should be deleted after this is done.

Jot down this URL, and wrap in quotes for any folder with spaces between.
So, for me, it would be:
D:\Steam\steamapps\common\ProjectMoon_LimbusCompany
DO NOT COPY THIS DIRECTLY! MAKE SURE THIS IS WHERE YOU WANT TO STORE YOUR DATA!

Finally, open Command Prompt.
I did not need Administrative Rights to run it, but you might need it - try without Admin Rights first, and if it doesn't work, retry with Admin Rights.
Note: This doesn't seem to work with PowerShell, though I'm not sure about other alternatives.
^^ Credits to Cyaminthe in the comments:
"In PowerShell, you can use
New-Item -Path original_path_here -ItemType Junction -Value target_path_here
to get the same effect as mklink /j (with the same values for original and target paths)."

You will need to run the following command:
~~~~~~~~~~~~~~~~~~~~~~~~
mklink /J C:\Users\"<Your Username Here>"\AppData\LocalLow\Unity\ProjectMoon_LimbusCompany <TARGET LOCATION HERE>
~~~~~~~~~~~~~~~~~~~~~~~~
** Formatting:
The Target Location should be wherever you moved the folder to, including the ProjectMoon_LimbusCompany folder.
Any folder with spaces in between should be enclosed in quotations. So, if your folder path is:
E:\FolderWithNoSpace\Den som Griper\ProjectMoon_LimbusCompany
Then you need to put it in the URL as
E:\FolderWithNoSpace\"Den som Griper"\ProjectMoon_LimbusCompany


Once you are done, the ProjectMoon_LimbusCompany folder should reappear in the AppData folder with a little shortcut icon in the corner.
OK, but what does this command actually do?
To put it simply, it just creates a "portal" at the AppData location, to the location where you want your folder. If you open the ProjectMoon_LimbusCompany folder after you have done this, your URL in Windows Explorer should still point to the AppData location, even though the storage is now done at the new location you have specified.

Do refrain from deleting the folders afterwards though - I have not tried, and I feel like the removal of the folders might be a bit more complicated than usual.

Reversal turns out to be pretty simple - since the "portal" is just a trick to redirect the program to the new location when navigating, deleting the "portal" file is sufficient to remove the link. Once you do that you can safely move the entire LimbusCompany folder back to the location.
10 Comments
was cleaning up some space and found out limbus company was eating away 10+GBs in my App data folders ( I dont even have it installed)
Doggo-Kun 7 Apr @ 10:45am 
I ended up doing this, but now my game is stuck on downloading with overlapping text of 88.88% and downloading illust. Dunno what went wrong :(
Someone¿  [author] 28 Mar @ 9:29pm 
@Cyaminthe thank you! I added the command into the guide.
Cyaminthe 21 Mar @ 10:13am 
In PowerShell, you can use

New-Item -Path original_path_here -ItemType Junction -Value target_path_here

to get the same effect as mklink /j (with the same values for original and target paths).
sale 10 Mar @ 9:53pm 
Thanks for the guide, worked for me :er_heart:
heroin spotted 27 Aug, 2023 @ 6:54am 
they really should let you pick where to download the files to or atleast download all of it during the whole steam game instead of being a separate download
Fany-kun 11 Jun, 2023 @ 7:33am 
Just checked the AppData\LocalLow\ProjectMoon\LimbusCompany it's only few MBs in size. I just can't believe the whole installation in pc only ate 1.8GB tbh. Why do they have to be sneaky with the data lol.
Fany-kun 13 Apr, 2023 @ 4:36am 
True true, I just find it baffling that unity games does this separate data folder things. Nikke seems to save their downloaded data in the locallow too. Why can't they just follow Genshin and just put everything in one folder even if they'll take 60GBs or more lol.
Someone¿  [author] 13 Apr, 2023 @ 12:42am 
I personally haven't noticed any impact to game performance - theoretically the load times are a bit slower since you are accessing from HDD, but its been pretty negligible to me so far.

Honestly though, probably do this as a last resort kinda thing? At the end of the day the storage only takes up ~3 GB (they've been optimizing storage it looks like), so unless you are really needing space like I am you don't have to bother.
Fany-kun 12 Apr, 2023 @ 11:09pm 
Does moving the game files from an SSD to HDD or vice versa has any impacts on the game perfomance? Load times, lag, etc