Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
For anyone looking for extra tips, I would highly recommend keeping a chubby cait and an octopuff in Ochette's roster (since you will most likely be grinding them anyway). If there are any moments where Ochette has high BP and can break Galdera with only a couple of the up-to 6 monsters she can summon in a turn when using Multi-provoke, spending the rest of those monsters on the cait and octopuff for the random buffs may save your attempt when Galdera tries to "revenge-kill" your party after he recovers from break. It's a relatively niche situation, but since you'll likely have these monsters in your party anyways it could be worth keeping in the back of your mind as it could give a little extra breathing room during a troublesome run (it saved my winning attempt!)
Thanks!
I swapped Osvaldo and Castii. I found I needed her muscle for the more difficult phase 2.
And I didn't run the shield of strength on Ochette. Because it makes her more likely to be targeted she just kept getting murdered.
But otherwise I followed the steps exactly for an easy win. Thanks much!