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I can say I like engineering and basic physics in games.
@iioft,
There is actually an exploit which reduces air drag in SW. It can be used for gliding but it is not easy to tune it well. It requires XML editing of rocket fins "fin_factor" value to negative number and positioned its side facing front of the vehicle. There are even some examples of it in the workshop.
I'd love to see any simulation that would allow gliding though, air viscosity in Stormworks is way too weird for realistic aircrafts