XCOM 2
Onvoldoende beoordelingen
Amalgamation: The Three Jedi
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Bestandsgrootte
Geplaatst op
Bijgewerkt op
79.394 KB
28 feb 2023 om 14:05
24 nov 2023 om 10:01
4 wijzigingsnotities (weergeven)
Je hebt DLC nodig om dit item te gebruiken.

Abonneren om te downloaden
Amalgamation: The Three Jedi

In 1 verzameling van Stukov81-T.TV
Stukov's War - Amalgamation Classes
55 items
Omschrijving
Another Amalgamation Spec Pack presented to you by #NotAModder Stukov-T.TV

This Mod brings the Jedi class as Amalgamation Primary Specs that use the Force and a Lightsaber as its primary weapon. Jedi can also equip holocrons, a new secondary weapon that increases their Force Pool ... similar to Matt Blades Jedi Spec. This pack is an alternative. What did i do different?

  • instead of one spec with all abilities i have divided it into the Three Paths: Jedi Master, Sith Lord, Jedi Sentinel
  • different class exclusions than Matt
  • nerfed will gain (from 60 gained will to 35)
  • Holocrons also count as psiamps for the psionic specs that are allowed
  • support for Dedicated Pistol Slot. All Jedi can use the Holocron in the DPS slot several Trinkets may be allowed depending on what Jedi it is
  • no swords allowed, so you will be weak until you build a real lightsaber. The Training ones are meh

Jedi Master
A Jedi Master is someone who ascends to a level of mastery in the force and in their skills - becoming an exemplar of the Jedi order and its values.

Sith Lord
Sith Lords draw upon the dark side of the Force, using it to gain power.

Jedi Sentinel
Jedi Sentinels are slightly odd. They pursue non-force orientated disciplines, giving rise to Sentinels who are experts in machinery and hacking, or stealth and infiltration. It's little surprise that sentinels are often used as spies or assassins by the order.

If you don't know the original mod I recommend reading up on it as it adds a lot of new things, like a Force System and modular Lightsabers.

Dependencies
Required Mods are Required - AWC Expander and Dedicated Pistol Slot is optional.

Special Thanks
TePª and H4ilst0rm for the awesome Amalgamation Classes Mod
Musashi for the Jedi
Mitzruti for some additional Perks and the AWC Expander
Veehementia for the Dedicated Pistol Slot
Iridar for Weapon Skin Replacer and Template Master, both mods are essential for a lot of my notmods
All the people in the MEME Discord, especially RustyDios showing me the way for the Holocrons as PsiAmps and MisterCloista.
8 opmerkingen
THE RIDE NEVER ENDS 26 sep om 17:39 
Nevermind it works the mod is just a bit janky to understand i guess, you can wear two holocrons and get duplicate abilities and more points lol... not gonna do that tho
THE RIDE NEVER ENDS 26 sep om 16:22 
To be clear i don't see the difference at all of having an holocron or not and when i upgraded mine i saw no force pool increasing on the same guys i used before the upgrade
THE RIDE NEVER ENDS 26 sep om 16:02 
Hi, i am almost sure that the holocron doesn't work in the sidearm slot (not secondary slot but sidearm) that may be a problem since ALL classes that pair with it need something in the secondary slot or they are useless basically. Making holocron fit automatically the sidearm and restricting you to the 1 handed mode.
Stukov81-T.TV  [auteur] 3 feb om 23:22 
as amalgamation does use the lw2 perkpack that would collide with LWOTC. There may be more issues i don't know as i don't play lwotc
Tide Pod Connoisseur 3 feb om 21:09 
working with LWOTC?
Stukov81-T.TV  [auteur] 27 dec 2023 om 14:52 
I use it in my own campaigns. So why should it not working?
Azazyel_X 27 dec 2023 om 9:48 
Is this currently working/ any feedback from subscribers?
Stukov81-T.TV  [auteur] 17 nov 2023 om 14:46 
I have reworked many Spec Exclusions in my Specs. Should i decide to push those changes to the workshop this will break many of your soldiers. In the setup i use, I went from 4600 to 2300 class combinations. So if you don't want that better save your configs now.