Blender

Blender

Gondola in Fantasy Woods (animated)
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"Modeled and sculpted the Gondola, sword, shield, mushrooms, rocks, campfire logs, trees, landscape. Used hair particle system for Gondola's plushiness, Gscatter for the grass, IvyGen for the foliage on the rocks, geometry nodes for the fire, and mantaflow simulation for the smoke. Added some subtle bloom in compositing."