Sid Meier's Civilization V

Sid Meier's Civilization V

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TarcisioCM's Germany (Wilhelm II)
   
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30 jul, 2014 @ 14:50
5 nov, 2015 @ 4:49
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TarcisioCM's Germany (Wilhelm II)

I 1 samling av Bubblegum
Tarmont's Civilizations
31 artiklar
Beskrivning
Adds the Empire of Germany under Wilhelm II.



Manual download here[dl.dropboxusercontent.com]

JanBoruta - Civilization Icon, Leader Icon, Leader Screen
Viregel - Planning
3D Unit Models - bernie14 and danrell
156 kommentarer
DracoXVI3 26 aug @ 17:47 
What's the version of Die Walküre that you put in game? i wanna listen it so does somone have the link?
Nixon#1 6 okt, 2024 @ 6:18 
But where is Hitler?..
Grandpa Joe 9 nov, 2022 @ 20:05 
I am glad I found this
Crazy Norwegian 16 aug, 2021 @ 6:34 
map goes black when i uprgraded to battleship from frigate
[☆] AngryNeighborhoodGerman 4 sep, 2020 @ 6:57 
Good job with the Art and the Units, but I feel the special ability should represent Wilhelms political view of the world rather than Hindenburgs and Ludendorffs militray strategies.

Example: "Our place in the Sun"; Colonies on foreign land masses start with a free Barracks building. Barracks provide +1 local hapiness and +1 culture. Generals can be spent to give temporary movement bonuses to all land units around them" (Or some other useful functions that implies that german military played a great social role in the Kaiserreich)

Or maybe: "Gott mit uns" ("God with us (to war)"); Units around cities with the state religion have increased movement and attack for the first 10 turns after a war is declared (basically a nerfed version of the current ability, that hints towards the role of religion in the Kaiserreich). And then maybe the thing with the Worker units. Really like that one.

Just some ideas to give the faction a bit more flavor and make it less like Blitzkrieg.

frig 17 jul, 2020 @ 12:08 
great civ. the theme music is an odd choice tho; you should've gone with the orchestral version of Die Walküre
Tnesniv Yørel 2 mar, 2019 @ 5:09 
This civ feels a bit too strong. I am now in the early renaissance, and the more movement made me steamroll the enemy. Mainly on siege units the bonus is big. The war effort mechanic seems a bit too strong, and it looks like it doesn't scale with the number of cities (and I'm afraid that it also doesn't scale with map size). Due to how massive the movement bonus is, this civ would be nice with the production and the movement bonus alone.
I also don't like the music.
ropestring3 9 jan, 2019 @ 14:39 
what is "war effort"?
nicovallejos 28 dec, 2018 @ 4:53 
@zArkham4269

I'm sorry, but @TarcisioCM is no longer active in Civ V anymore.
zArkham4269 25 aug, 2018 @ 12:54 
I've been away from Civ V for a bit but I'm having a problem with these Mods. I've done everything I can think of but for some reason NONE of TarcisioCM's mods are showing up.as playable Civs. I've reinstalled the entire game, verified the files, deleted the mods cache, removed the civs, reseubscribe and redownloaded but they won't show up in either the normal screen or the Really Advanced Set-up Mod screen. Any thoughts? I realy want to play with Bulgaria, Germany and the Ottomans for a WW I themed game.