RimWorld
Ocen: 193
Save Thing As Image
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Mod, 1.4, 1.5
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95.625 KB
7 lutego 2023 o 14:29
23 marca o 12:15
Listy zmian: 4 ( zobacz )

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Save Thing As Image

W 1 kolekcji stworzonej przez Mlie
Developed by me
Przedmioty: 95
Opis


I was creating a preview image for a mod and got frustrated that even with the games texture sources downloaded I could not really capture the specific texture I wanted. Pawns, items and buildings can have dynamic colors and shadows in game compared to the source textures.

So I made this mod, it adds a new debug-action called "Save Thing as image".
When used you can click on any Thing in game and it will export the graphic as seen in game.

Hopefully someone more than me can get use of it!

[dsc.gg]
[github.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


Komentarzy: 54
allbad 3 kwietnia o 11:25 
Oh dangit, Unity. Thanks for looking
Mlie  [autor] 3 kwietnia o 8:02 
@allbad Had a look at it and sadly Unity only has support to put text into the clipboard.
allbad 3 kwietnia o 7:38 
This is turning out to be a real timesaver for me too! How difficult would it be to add an option to save an image to clipboard? This would cut out a couple of steps in my workflow. Thanks!
Rex705 27 marca o 13:13 
OMG, no more GIMP hassle of cutting things out and removing backgrounds. What a life saver.
Vanessa Reyes 2 marca o 21:20 
It seems that it doesn't matter if a Cryptosleep casket has a person inside or not, it will always be saved as if it were full. Think you can look into it?
Avokant 14 listopada 2023 o 17:38 
Thanks for looking into it for me! @Mlie
Mlie  [autor] 14 listopada 2023 o 13:28 
@Avokant Had a look at that and the save-location is tricky as it needs to validate it across windows, mac and linux. I have no way of testing those.
The head thing is a no since I cant find a way to only draw the head-graphics without deconstructing the drawing method and leaving out the body.
Sorry
Avokant 14 listopada 2023 o 0:25 
Hey Mlie! I had a couple feature requests that would be awesome if implemented.
1. Ability to change save location for images in the mod menu.
2. A toggle or some kind of ability to save the head seperate from the body.

Thanks!
d_valroth 20 lutego 2023 o 14:04 
There are definitely some issues with overlapping alpha blending, but I'm pretty sure they're present in the game itself, you just don't notice them until you isolate the sprite and put it on a white background. I just backfill the sprites with black if they have such spots and you get basically what you see in-game.
파라과이 20 lutego 2023 o 1:34 
I apologize if I've wasted your time.