RimWorld
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Pets Can Eat from Wall Refrigerator
   
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Mod, 1.4, 1.5
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387.614 KB
4 FEB 2023 a las 2:06
6 ABR 2024 a las 10:04
5 notas sobre cambios ( ver )

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Pets Can Eat from Wall Refrigerator

Descripción
Overview
This is a troubleshooting mod.

In Rimworld version 1.4.3613 pets can no longer stand on adjacent squares to eat food that is on the off-limits squares.
Pets can no longer use wall refrigerators or livestock manger.
This mod allows pets to eat meals stored in wall refrigerators, and livestock manger as before.
Animal Pawns need this mod to use the Paste Dispenser with the Animals Logic mod.

Memo
I have other wonderful mods published, so I would be happy if you would take a look. (^ω^)


Caution
Redistribution of this MOD data is prohibited.
27 comentarios
seeki  [autor] 27 FEB 2024 a las 6:17 
@Ionfrigate12345
This is the only thing that this mod changes.
https://i.imgur.com/cUBjqkc.png
Ionfrigate12345 26 FEB 2024 a las 7:33 
Hi I have some problems.
1. When animal haulers or fabricator mech bring raw materials to paste machine inputs, they always carry only 1 unit even its empty. Human pawns work well.
2. If I include the nutrition paste in the zone for my dogs, they will no longer eat corpse even the paste machine is out of raw materials. It seems to be a priority problem, nutrition paste goes before corpse but this mod seems to alter the logic of paste machine by letting the check never fails even the machine is empty, which blocks all access to foods of lower priority after paste like corpse
I also have Animal Logics, but the author says its not from that mod, maybe this mod touched these aspects?
seeki  [autor] 24 ENE 2024 a las 19:42 
@The Synx
This is irrelevant as it does not interfere with the mechanism by which the trap operates.
The Synx 24 ENE 2024 a las 18:39 
weird thing i noticed with this enabled, pawns no longer trigger traps
Cocaine™ 17 SEP 2023 a las 20:29 
@seeki It's alright, but if I expand the area the animals will consume the meals/beers.

I just wish I could figure out why they don't seem to place the items in adjacent tiles like before.

Thanks anyway.
seeki  [autor] 17 SEP 2023 a las 20:08 
@Cocaine™
That is a problem that can be solved by expanding the allowed area.
I will deny your request.
Cocaine™ 14 SEP 2023 a las 13:41 
@seeki I just tested in a new game with no mods enabled and yet they still won't drop items to adjacent tiles of their allowed area, no matter if it's the ground or shelves.

Now, what is strange is that before the last test i had just enabled Harmony and Hugslib and they did drop items to adjacent tiles of their allowed area but only on the floor and not on shelves.
seeki  [autor] 14 SEP 2023 a las 7:02 
@Cocaine™
The problem only occurs on your computer.
Pets can still place items in storage in impassable cells.
Cocaine™ 10 SEP 2023 a las 12:08 
I guess this is probably the same reason that animals before could drop items in adjacent tiles that were a forbidden area and now they can't.

I use animals for hauling and they would fill these shelves all the time and now they won't.

Area example [i.imgur.com]

@seeki could this be fixed as well?
seeki  [autor] 3 AGO 2023 a las 7:34 
@Mitroll
Thanks for the report.
I checked the error contents, but your error was outside the jurisdiction of this mod.
This mod changes the process of animals finding food from within the map to the old method.
If the animal was able to start eating from the wall fridge then this mod is working fine.