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2) DRs should never be more than 1hr, unless you need just a little more rank/stats to finish a run.
3) summon speed should be enabled for only the first few minutes of a dr, with rock golem, corrupted great bird, solder bee (if applicable), and other habit% summon(s)
4) quests - if you can, wait until there are long seed/research temporary quests before starting a run. (note: this may only be important at higher quest effect multipliers)