Oxygen Not Included

Oxygen Not Included

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[DLC] Fragrant Flowers
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20.845 MB
27 gen 2023, ore 16:02
21 nov 2024, ore 15:11
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[DLC] Fragrant Flowers

Descrizione
This mod adds new flowers to your game: Spinosa Rose, Duskbloom Lavender and Rimed Mallow. Each of them produces unique, delicate scent that affects duplicants in different ways. You can also pollinate the flowers to get food from them instead.

Spinosa
Red roses of Spinosa produce inspiring scent that boosts your duplicants' Science, Medicine and Creativity skills. Artists affected by it can produce art of higher level than usual. Spinosa petals can be also used in medicine and as a spice.

You can pollinate Spinosa flowers with Sweetles to make them produce Spinosa Hips fruits. You can make syrup out of them, bake them into a cake, or add them to usual Berry Sludge.

You can find Spinosa growing in Sandstone Biome or in your Printing Pod's care packages.

Lavender
Duskbloom Lavender scent improves your duplicants' Farming, Ranching and Cooking skills. Also, Lavender scent can affect critters, making them more happy, easier to domesticate and faster to reproduce. Lavender petals can be also used in medicine and as a spice.

You can pollintate Lavender flower with Sweetles to make them produce Duskberries. They can be turned to jam or used to cook duskbuns. Also, they can be added to the Berry Sludge.

You can find Lavender growing in Forest Biome or in your Printing Pod's care packages.

Rimed Mallow
Fresh and invigorating scent of mallows boosts duplicants' Athletics, Strenght and Machinery. Mallows cannot be pollinated, but fully grown they produce cotton balls that can be used as an alternative to Reed Fibers.

You can find Mallow growing in Cold Biome or in your Printing Pod's care packages.

Vaporizer
All above flowers produce their unique scent in small amounts when growing in nature. But you can also use collected flowers to prepare cans of intense floral aroma to be sublimed in new Vaporizer building. Cans are new craftable recipes for Crafting Table. You can use this way to precisely control time and place of the scent to appear, or even to send it to another asteroid.

Future Plans
In the future I'm planning to expand this mod with:
- (no plans at the moment)

Special Thanks
To Ronivan - the mod was his idea, and he provided all of the arts along with initial code. I just added scent logic and some final balance.
To Aki - some of my preview images use his "True Tiles" mod that modifies look of the tiles. It doesn't affect the mod in any way, but it looks so good I couldn't make myself to disable it for the time of making preview images

GitHub
If the mod crashes your game, please open an issue on my GitHub and provide logs from the game so I could search for the source of the problem. You can also use it for local download and to access source files. You can find it here[github.com]

PLib
This mod uses PLib library by Peter Han to create in-game Option menus.
It is available under the MIT License and you can find it here[github.com]
Great thanks for helping modding community with this library!
Discussioni più popolari Visualizza tutte (1)
0
8 ott 2024, ore 1:08
Error.
hottt3
95 commenti
lqw3721 20 ago, ore 12:04 
新DLC出了拟蛾再回来再体验下。玫瑰和薰衣草要产果实得像虫果一样照料,以前嫌养果虫麻烦就放弃了。
nobrainer 18 ago, ore 14:28 
Tried to start a new colony today and got this error:

Error in SpinosaPlant (SpinosaPlant_Original).DiseaseSourceVisualizer.OnSpawn at (75.50, 101.01, -18.50)

System.Collections.Generic.KeyNotFoundException: The given key 'RoseScent' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at ColorSet.GetColorByName (System.String name) [0x00006] in <3b73c925114143c5bad31ccbc5facdf1>:0
at DiseaseSourceVisualizer.SetVisibleDisease (Klei.AI.Disease disease) [0x00015] in <3b73c925114143c5bad31ccbc5facdf1>:0
at DiseaseSourceVisualizer.UpdateVisibility () [0x00035] in <3b73c925114143c5bad31ccbc5facdf1>:0
at DiseaseSourceVisualizer.OnSpawn () [0x00006] in <3b73c925114143c5bad31ccbc5facdf1>:0
at KMonoBehaviour.Spawn () [0x0005d] in <7becb3f73037484c93dc2b548fe42a58>:0
Build: U56-679336-SCRP
pether.pg  [autore] 13 lug, ore 4:55 
Flowers change to fruits when touched by Sweetles or Grubrubs from SO! DLC. Perhaps your setup didn't allow them to reach the plants?
As for other feedback - thanks, it's a good one, I hope I will have enough time to implement it soon
青与烟凝 13 lug, ore 3:36 
你的mod制作非常优良,我特意为他新开了一个存档进行游玩百周期,但是我没有看到果实是怎么得到的,我只有花,但是沙盒模式又确实又可以产生果实的植物,并且看起来好像使用相同的种子,但种植盆无法种植果树,只能种花。
另外能否将香薰机的耗电关闭?或者像电灯一样仅8w?每个周期我都会开满600秒,我非常喜欢你的作品,我一共造了30多个,每个星球,每个地方,只要有人我都制造了非常多的香薰机,但是香薰机强制产生的操作任务和大量的电量让我很难过
期待你的更新,如果可以的话,把香薰机的耗电也改成可设置的最低0最高120的滑块,另外,强制派生的操作任务,麻烦一定要改掉,这太不符合实际了,香薰发散香味还要人一直来操作。
Sorry, I have to drop a Chinese reminder so I can later recall exactly what I posted—just skip this paragraph.
青与烟凝 13 lug, ore 3:32 
Your mod is superb! I spun up a brand-new asteroid and have already played 100 cycles, yet I only harvest flowers—no fruits ever appear. In sandbox the same seed can grow fruiting plants, but planter boxes only allow the flower version.
I love your work so much that I’ve built over thirty Vaporizers across every planet, running each one for the full 600 s every cycle. Still, the high power draw and the forced operating errands make life miserable.
Please add a 0–120 W power slider and remove the forced operating errands; the little guys should never have to keep “operating” a passive aroma diffuser. Thank you for listening!
青与烟凝 12 lug, ore 11:10 
香薰机使用的花香罐能不能在百科中添加通过查看花瓣的百科来知晓制造配方,而不仅仅只是工作台。另外罐头的制作能不能用水,或者油,有些星球没有乙醇,也没有木头来获取乙醇。

另外为什么香薰机不能调节优先级?并且还需要占用操作任务?为什么不能无任务自动运行?

Could the floral cartridges for the Aroma Diffusers be added to the encyclopedia so their recipe can be learned by checking the petals themselves, instead of only appearing at the workstation?
Also, could the cartridges be crafted with water or oil? Some asteroids have no ethanol and no wood to produce ethanol either.
In addition, why can’t the Aroma Diffuser’s priority be adjusted, and why does it require an “operate” errand at all—why can’t it simply run automatically with no errands?
Looking forward to your next update!
panosptr 12 lug, ore 7:22 
The vaporizer doesn't work for me. Anyone else have this problem? The other aspects of the mod are working fine. The dupes loading the vaporizer and it have the working animation, but there is no effect.
pether.pg  [autore] 18 giu, ore 10:03 
I will check it once I fix my other mods, thanks!
kebe1pc 15 giu, ore 13:20 
The Lavender effect doesn't affect the gnits from the new dlc
Phật Sơn Vô Ảnh Cước 24 feb, ore 5:09 
bro, i have some issue that pip can't plant iced wallow seed