Garry's Mod

Garry's Mod

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Evade Rolling [xdR / DynaBase]
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Realism
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6.022 KB
22 jan 2023 om 20:17
25 jan 2023 om 8:24
3 wijzigingsnotities (weergeven)

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Evade Rolling [xdR / DynaBase]

Omschrijving
A simplistic dodge rolling system with compatibility for both xDR & DynaBase. Animations are pulled from the "Extended Player Animations" addon.

This system has a self-predicting path which functions as a safety net to prevent you from accidentally evading off an edge, and to prevent players from yeeting themselves off of small props at mach 10. (You can also view it with Draconic Base's debug mode turned on, trace renderer enabled, and xdr_evade_debug set to 1)

The evade rolling speed/distance itself is dependent on the player's current movement speeds, so it should never put players at a disadvantage to use if they have higher speeds than others.

Convars
  • xdr_evade_cooldown -- Time (in seconds) between evade rolls
  • xdr_evade_power -- The power of the evade rolling. I do not recommend changing this, but you can if you want to.
  • xdr_evade_iframes -- Whether or not players should be temporarily invulnerable while evade rolling. Disabled by default.
  • xdr_evade_antiexploit -- Whether or not the mod should prevent players from abusing the velocity of the roll / jump during evade rolls. Enabled by default. This setting will not persist if you set it.

Please report any issues or etc in the comments or discussions, and I will gladly fix them.

TO USE, BIND A KEY TO "evade_xdr"


If you need immediate help with this addon, or just want to know what I'm working on or etc, then consider joining my Discord[discord.gg] server.
184 opmerkingen
TEKNO 27 aug om 9:56 
wait how do i bind a key lol
Muchtoodog 10 aug om 12:45 
can you add an option to double tap the direction your going in to roll
ewanzombie 3 aug om 11:57 
Vuthakral I installed everything but it does nothing.
Vuthakral  [auteur] 8 jul om 6:10 
You have to use your console
SpeedyMax2468 7 jul om 19:26 
How do you bind a key to a specific mod? There isn't a spot for it in options I see.
Vuthakral  [auteur] 26 jun om 22:54 
There was a few changes in Gmod recently to the damage hook systems so that's likely the culprit. I'll add it to my list of shit I need to look into.
Haru 26 jun om 19:55 
Iframes doesn't seem to work anymore, probably what Jacob Stevenson meant
Vuthakral  [auteur] 24 jun om 12:25 
I see, I'll look into it
WeasleFire 24 jun om 10:23 
By that I mean after a level transition I can no longer roll, not rolling through transitions.
Vuthakral  [auteur] 23 jun om 15:56 
I don't know where that would ever make a difference to be a thing to keep a roll going between transitions; it's just a sudden impulse of speed and not a constant action anyways