Space Engineers

Space Engineers

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Vanilla+ Framework
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Type: Mod
Dateigröße
Veröffentlicht
Aktualisiert
687.422 KB
9. Jan. 2023 um 20:43
29. Dez. 2024 um 0:34
96 Änderungshinweise (anzeigen)

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Vanilla+ Framework

Beschreibung
The Vanilla+ Framework is designed to be an addon to the vanilla weapons in terms of different functionality variety. It features a few different logic types doing different things, without modifying vanilla files or overwriting any vanilla functionality.


Current Version: 0.16

Currently has:
- Guided Missiles
- Proximity Detonation (flak)
- EMP (disables blocks in a radius)
- Jump Drive Inhibition (removes drive charge from all JDs)
- Special Component Interaction (disables and/or damages all blocks of the specified subtype on the grid)
- Beam weaponry
- Shrapnel spawning
- Min/max range overrides on turrets
- Force enable/disable certain targeting options on turrets
- Ammo generation logic
- Custom FX generator that does not abide by the 1024 emitter limit.
- and more.


Note: This mod will do nothing by itself, it requires other mods to implement.

Example mod can be found here:
https://steamproxy.net/sharedfiles/filedetails/?id=3014670447

Dev Branch can be found here:
https://steamproxy.net/sharedfiles/filedetails/?id=2937540732
- Do not expect this branch to be stable or work at all.



Discord Link: https://discord.gg/dxfxcnvXeh
Please report all issues with the mod in the server above. I rarely check the steam workshop, and discord allows the sending, downloading, and viewing of videos, images, and crash logs much easier than on steam.



IMPORTANT: INCOMPATIBLE WITH WEAPONCORE


Screenshot Credits
Thumbnail - Ships in scene are the Adagio class battleship and the Voidmaker class battleship both by me and up_grayedd (both bps are private). Weapons used is a modified version of Assault Weapons Pack by Harbinger Ace. Thruster pack used is Midnight Drive Systems by retrograde_orbit.


REUPLOAD POLICY

Do not reupload this mod for any kind of use whatsoever.
Beliebte Diskussionen Alle anzeigen (1)
4
6. Jan. um 18:22
High Quality Mods Using This Framework?
Outasteroid
74 Kommentare
Doviena 6. Jan. um 12:56 
@dennisratzzky Read the blue text mate
IMPORTANT: INCOMPATIBLE WITH WEAPONCORE
dennisratzky 5. Jan. um 4:54 
hello i have a question is The Vanilla+ Framework compatible with WeaponCore - 2.5? best regards dennisratzky
andersenman 29. Dez. 2024 um 2:35 
Thanks for the change notes! Much appreciated!
lordlongsdale 26. Nov. 2024 um 13:17 
we found out that crossplatforming doesn't work. for the sake of sanity i wish we can get off those consoles :P.
andersenman 11. Nov. 2024 um 14:11 
Is it possible for your xbox to become a pc?
Pilotmachinegun 10. Nov. 2024 um 6:26 
Is it possable for this to be ported to modio
for xbox to be able to use
titanius anglesmith 30. Okt. 2024 um 9:58 
Change Notes function. i 2nd this
andersenman 30. Okt. 2024 um 4:27 
For the love of sanity, please, PLEASE, use the workshop's Change Notes function.
AkagiVoid 27. Okt. 2024 um 8:25 
@Nerd e1
Suggest U change name of "Vanilla+ Framework" to "Vanilla+ Framework (Non-WC)". :3
XY78 2. Sep. 2024 um 9:30 
I run a torch server and experience intermittent lag spikes every approximately 10-15 seconds from this mod. It seems to start out tolerable but grow worse the longer the server has been running for. I used this framework together with the AWP.

Could there be a memory leak? I also run MES so weapons continuously get spawned and despawned from the game, but if this mod continues to do some kind of processing on them even after the weapons no longer exist it would very much explain the sort of progressively worsening lag that I see.