Space Engineers

Space Engineers

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ALLIANCE FRIGATE concept v 1, v 2 + Fighters
   
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26/jul./2014 às 1:11
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ALLIANCE FRIGATE concept v 1, v 2 + Fighters

Em 1 coleção de Dan2D3D
Mass Effect Collection
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Space Engineers Mass Effect Collection

Alliance Frigate concept v 1, v 2 plus Alliance Fighters.
These ships marks the 1000 hours of me creating in Space Engineers.

:::::Concept v.1 CAUTION:

The Frigate was definitely a good challenge to build working with angles the wings turrets are accessible from the inside and that was a good part of the construction. When you add manned turrets to a ship there is a good chance that they will interfere in the manoeuvrability of your ship.

Restriction caused by the tow rotor turrets:

Side turrets have one gyroscope to be able to move and they are interfering with the main ship by blocking out is ability to move (using mouse) right/left up/down so to turn with the ship you have to help gyroscope by using thrusters (keys ''W-A-S-D + Arrows/Mouse'').

:::::Concept v.2 (more Fun to fly with no restriction) :

Faster version with more thrusters, better manoeuvrability with no rotors. Two sides turrets have been changed for 5 rocket launchers on both sides.

The images I used to reproduce are made by a very good Artist nach77 on DeviantART.
Link : Alliance Frigate Concept V1 [nach77.deviantart.com]

Have Fun!
Dan ;)
88 comentário(s)
Dan2D3D  [autor(a)] 31 de jul. às 15:13 
Try the Blueprint, it should paste Ok but may not be up to date so will new some Engineer Love :

Alliance Frigate Bp
https://steamproxy.net/sharedfiles/filedetails/?id=546587168
Dan2D3D  [autor(a)] 31 de jul. às 14:48 
pickleschaloopah,

2013 to 2017 worlds are not compatible in the new game version so no need to try this one because it will not load.
pickleschaloopah 31 de jul. às 11:52 
The last comment was in 2015 I am completely by mysel in this comment section it feels weird
pickleschaloopah 31 de jul. às 11:51 
Whoes here in 2024 lol
Dan2D3D  [autor(a)] 17/set./2015 às 8:52 
Yes I will update all of my ships now that the skin is done it's simple to modify. :approve:
ViccyQ 17/set./2015 às 8:16 
Well maybe when SE becomes more optimized of when I get a super computer lol! You make good builds.
Dan2D3D  [autor(a)] 17/set./2015 às 3:55 
Thanks ViccyQ.
ViccyQ 16/set./2015 às 23:34 
very good visual degsigns but not practical.
CheekyHusky 12/abr./2015 às 19:30 
Thats actually a pretty clever idea, scaling should be pretty easy too, a large block is 2mx2m irrc , thanks for the tip!
Dan2D3D  [autor(a)] 12/abr./2015 às 19:14 
I know authors that are using Windows Paint counting squares with graph. :approve: