伊克西翁IXION

伊克西翁IXION

76 个评价
Ixion Layouts
由 Zro.Daye 制作
A set of layouts that feeds the ship counterclockwise. Feeds entire endgame crew with no water usage.
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Sector 1 - Food
Will feed the entire ship until end of game with all applicable upgrades researched. Layouts are designed to feed the ship resources counterclockwise and storages and docking bays have been placed accordingly. You will have to set appropriate working conditions and food restriction policies, as well as waste in each sector, for example: Housing sector should have the Food policy set to "restricted", and the Food sector should have Working Hours set to "Intense".

Sector 2 - Housing
Housing for 3548 crew.

Sector 3 - ;)
;)


Sector 4 - Mining Ship Docks, Airlocks, Misc.
Airlocks, Mining ship bays, misc.

EDIT: "Chips" storage should be "Waste" and "Waste" Storage should be "Food"

Sector 5 - Industry & Recycling
Industry and recycling...

Sector 6 - Docks, Cryogenics, and Colonization
Docks, Cryo, and Colonization.

21 条留言
Netston 2024 年 7 月 20 日 上午 6:55 
these layouts is just trolling
Ozi 2024 年 1 月 1 日 上午 4:35 
1. Batteries break apart WITHOUT making mistakes, Sector 2 Batteries cant be repaired.
2. Sector 1 has waste Storage but no DLS Center to initiate waste protocols...
Zro.Daye  [作者] 2023 年 12 月 31 日 下午 10:20 
The batteries filling the entire sector demonstrate you only need 5 sectors to beat the game, the one section excluded. Any buildings not connected by roads are that way because they don't need resources to operate and repairs are only a thing if you make mistakes. Cell housing is not absolute trash, it's a great return for population for its footprint, and multiple probe launchers allow for scanning down system resources very quickly upon entering. Above easy? When I wrote this guide, after completing the game 6 times, there were no difficulty options implemented yet, and it was full of negative reviews for being "too hard".
Kalarian 2023 年 12 月 30 日 上午 11:21 
God awful. Batteries are only for their own sector, cell housing is absolute trash, you never need more than 1 probe launcher.

Have you even played above easy?
Indosidius 2023 年 12 月 18 日 下午 10:51 
I thought batteries are individual per sector. Can the batteries of Sector 3 share their power over to other sectors?
Black Jesus 2023 年 10 月 21 日 上午 4:24 
sector 2 batteries aren't accessible for repairs.
Meta Bluejay 2023 年 7 月 22 日 上午 3:17 
Quick question: why aren't some battery's in a few sectors not connected up the roads, they need to be connected for repairs.
Spiritclaw 2023 年 7 月 9 日 上午 3:30 
there is one thing with all that, i absolutly dont like: You cant read everything normaliy and have to tild either the picture or your head....
son-goku 2023 年 5 月 30 日 上午 3:21 
Does that work with hull repair? I always thought you needed an EVA airlock in every sector for optimal hull repair...
Grimm Spector 2023 年 4 月 4 日 上午 8:07 
How late in the game do you demolish everything and switch to this??