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Metropolis State Expressway P1
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Assets: Road
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55.682 MB
26 груд. 2022 о 8:39
1 січ. 2023 о 13:27

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Metropolis State Expressway P1

В колекціях (2) автора MARCOWWINE
Morph Cubic White
Предметів: 13
MSE Roads
Предметів: 4
Опис
Metropolis State Expressway pack1, includes 8 roads, from 1 lane to 3 lanes.
pack2: https://steamproxy.net/sharedfiles/filedetails/?id=2910929650
Quick guide↓
https://steamproxy.net/sharedfiles/filedetails/?id=2921325896
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please feel free to improve on this asset.
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Notes:
*I know Network Tiling is integrated within Network Anarchy. you can ignore it if you are using the latter one.
*Lane props may not appear correctly if you stretch the distance between two nodes too long. (Longer than 64m, which is the segment length)
*Always use 'middle' mode when connecting bridges with other roads/elevations, see images above, otherwise it doesn't looks nice.
*LSM will report duplicate names (MSEp2&MSEp3&MSEp6), which I did reuse these pillars on different roads, it won't affect gameplay.
*All roads & pillars share 2 sets of textures (except lod texs), LSM can help with the loading.
*Street lights are vanilla, you can use BOB/NS to replace them with whatever asset you are using.
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Features:
*the offset distance/emergency lane width is 1/2 normal lane width for 1-2 lanes roads and 3/4 normal lane width for 3 lanes roads. they automatically switch LHT/RHT depending on your map.
*all roads include basic, elevated, bridge and tunnel mode.
*various lane props.
*ground mode does not flatten terrain. Note on this one: ground mode doesn't but tunnel entrance (slope mode) does flatten terrain. Also slope mode is nodeless to avoid terrain and half-width bugs, you may want to have at least one straight segment ahead of tunnel entrances.
*as for why and what advantage non terrain-confront ground mode gives, it's explained in comment.

Asset list:
one lanes:
mcw_MSE_1LC
mcw_MSE_1LE
mcw_MSE_1LW

two lanes:
mcw_MSE_2LC
mcw_MSE_2LE
mcw_MSE_2LW

three lanes:
mcw_MSE_3LC
mcw_MSE_3LE
mcw_MSE_3LW
Коментарів: 108
Chenxiao 24 трав. о 3:49 
@vic.foras I met this problem too. Have you found any solutions?
PIXRIT 16 трав. о 9:17 
大佬的资产很棒!不过请问大佬,有没有兴趣做一个带有中央隔离带的双向四车道(10×2=20m)和双向六车道的MSE高速嘛:steamhappy:
Leonard 4 серп. 2023 о 13:43 
the roads do not appear in the menu.
vic.foras 10 трав. 2023 о 20:49 
when we use ground vision, texture is a bit blown out.. Any chance of this getting better?
sheepdear 2 трав. 2023 о 19:58 
底面道路会不停的闪,路边缘显示不出来,不停的闪烁
Quboid 24 квіт. 2023 о 17:15 
Lovely work! Do you intend to make any more, particularly a 1+1 2-way highway?
Captain02Rex 18 квіт. 2023 о 14:26 
Oops, I should have read the other comments first!
Captain02Rex 18 квіт. 2023 о 14:22 
Could you please add a variant that conforms to the terrain, as sometimes it is difficult to avoid it clipping through the ground. Otherwise very nice roads!
pingucanada 27 берез. 2023 о 14:48 
I am looking forward to seeing more roads.