Cities: Skylines

Cities: Skylines

434 valoraciones
Metropolis State Expressway P1
2
2
8
2
6
3
2
3
   
Premio
Favoritos
Favorito
Quitar
Assets: Road
Tamaño
Publicado el
Actualizado el
55.682 MB
26 DIC 2022 a las 8:39 a. m.
1 ENE 2023 a las 1:27 p. m.
4 notas sobre cambios ( ver )

Suscríbete para descargar
Metropolis State Expressway P1

En 2 colecciones creadas por MARCOWWINE
Morph Cubic White
13 artículos
MSE Roads
4 artículos
Descripción
Metropolis State Expressway pack1, includes 8 roads, from 1 lane to 3 lanes.
pack2: https://steamproxy.net/sharedfiles/filedetails/?id=2910929650
Quick guide↓
https://steamproxy.net/sharedfiles/filedetails/?id=2921325896
=============
please feel free to improve on this asset.
=============
Notes:
*I know Network Tiling is integrated within Network Anarchy. you can ignore it if you are using the latter one.
*Lane props may not appear correctly if you stretch the distance between two nodes too long. (Longer than 64m, which is the segment length)
*Always use 'middle' mode when connecting bridges with other roads/elevations, see images above, otherwise it doesn't looks nice.
*LSM will report duplicate names (MSEp2&MSEp3&MSEp6), which I did reuse these pillars on different roads, it won't affect gameplay.
*All roads & pillars share 2 sets of textures (except lod texs), LSM can help with the loading.
*Street lights are vanilla, you can use BOB/NS to replace them with whatever asset you are using.
=============================================
Features:
*the offset distance/emergency lane width is 1/2 normal lane width for 1-2 lanes roads and 3/4 normal lane width for 3 lanes roads. they automatically switch LHT/RHT depending on your map.
*all roads include basic, elevated, bridge and tunnel mode.
*various lane props.
*ground mode does not flatten terrain. Note on this one: ground mode doesn't but tunnel entrance (slope mode) does flatten terrain. Also slope mode is nodeless to avoid terrain and half-width bugs, you may want to have at least one straight segment ahead of tunnel entrances.
*as for why and what advantage non terrain-confront ground mode gives, it's explained in comment.

Asset list:
one lanes:
mcw_MSE_1LC
mcw_MSE_1LE
mcw_MSE_1LW

two lanes:
mcw_MSE_2LC
mcw_MSE_2LE
mcw_MSE_2LW

three lanes:
mcw_MSE_3LC
mcw_MSE_3LE
mcw_MSE_3LW
108 comentarios
Chenxiao 24 MAY a las 3:49 a. m. 
@vic.foras I met this problem too. Have you found any solutions?
PIXRIT 16 MAY a las 9:17 a. m. 
大佬的资产很棒!不过请问大佬,有没有兴趣做一个带有中央隔离带的双向四车道(10×2=20m)和双向六车道的MSE高速嘛:steamhappy:
Leonard 4 AGO 2023 a las 1:43 p. m. 
the roads do not appear in the menu.
vic.foras 10 MAY 2023 a las 8:49 p. m. 
when we use ground vision, texture is a bit blown out.. Any chance of this getting better?
sheepdear 2 MAY 2023 a las 7:58 p. m. 
底面道路会不停的闪,路边缘显示不出来,不停的闪烁
Quboid 24 ABR 2023 a las 5:15 p. m. 
Lovely work! Do you intend to make any more, particularly a 1+1 2-way highway?
Captain02Rex 18 ABR 2023 a las 2:26 p. m. 
Oops, I should have read the other comments first!
Captain02Rex 18 ABR 2023 a las 2:22 p. m. 
Could you please add a variant that conforms to the terrain, as sometimes it is difficult to avoid it clipping through the ground. Otherwise very nice roads!
pingucanada 27 MAR 2023 a las 2:48 p. m. 
I am looking forward to seeing more roads.