RimWorld
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Water is Cold
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Mod, 1.4, 1.5
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457.635 KB
2022 年 12 月 25 日 下午 8:00
6 月 28 日 下午 11:38
4 项改动说明 ( 查看 )

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Water is Cold

描述
Makes water cold, deep, and fun.

All mod credits go to Cozarkian, I only updated it to 1.4
28 条留言
Wolfy 6 月 29 日 上午 4:43 
Thank you!
kongkim 6 月 29 日 上午 1:42 
Thx for the update, been waiting for that :)
Smiley Face Killer 6 月 29 日 上午 12:42 
Hell yea, been missing this mod. Thanks for the update
Momo  [作者] 6 月 28 日 下午 11:39 
The summer holidays are on so I found some time to do some go back to coding. Updated to 1.5 :)
SCHMICK 6 月 27 日 下午 1:50 
i have submitted this to Mlie's discord so it's on their list
Vermilion 6 月 11 日 上午 6:14 
A 1.5 update would be dearly appreciated. This feature should be in the vanilla game.
lol 5 月 11 日 上午 2:32 
Will it be updated to 1.5? Could we pass this to Mlie for continuation?
kongkim 4 月 14 日 上午 1:27 
Will you update it to 1.5? :)
Impos! 4 月 1 日 上午 2:25 
Ahhh yeah I see the problem there, that would take a lot of reworking. Probably making it a more base health condition like when a drug is applied? Which is an odd way to think of water, the big "DRUG POOL FOR YOUR SKIN" but yeah.

But yeah I get why that would be complicated.

Thanks for telling me about it anyways!
Momo  [作者] 3 月 31 日 下午 8:05 
There is no easy way. Just looked at the code and the mod works like this:
The game recognises 3 level of intelligence: Animal, ToolUser (think robots) and Humanlike.

The mod's code checks whether a Pawn is in water or in rain. However it, the check is attached to memory gaining , which only happens if a Pawn has mood in their needs. However, mood is applied only to Pawns with Humanlike intelligence.

Long story short, the mod as is makes animals too dumdum to get wet lol

There is certainly a way to make it work with animals, but I don't have enough time and resource to essentially rebuild the mod