Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
although his old dash attack is cool af, it is very overtuned and unfun to get hit by it from what people said. so unfortunately, nope it will not come back. i do have his old build in my backup files still
he's a mix of Katarina from League of Legends and original design by me. But he looks a bit similar to Tohno Shiki from Melty Blood.
Those effect emphasize critical hit as they can be hard to land.
Beside that it is good to have a change once in a while. Usually when you ko someone it turns people before they died.
This is a welcome addition IMO