RimWorld
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Multiplayer - Custom Tickrates
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Mod, 1.4, 1.5
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166.446 KB
2022年12月15日 11時27分
9月4日 8時19分
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Multiplayer - Custom Tickrates

解説
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This mod allows for a fine-tune configuration of the tickrate in a Multiplayer game.

This can be especially useful in situations where performance is an issue - instead of being permanently tied to a lower speed now you'll be able to lower the tickrate just enough to have enjoyable performance.

Only works in Multiplayer games - has no effect whatsoever when playing single-player.
17 件のコメント
Daimyo 6月7日 0時22分 
Playing 1.4.3901 (latest before 1.5), that was released in 11/2023, this was last updated 10/2023, are they compatible?

Also is this ideal load order?
Multiplayer
Multiplayer Compatibility
Multiplayer Custom Tickrates?


For anyone trying with 1.4: looks like the tickrates from this mod are set to vanilla settings by default.
Soky  [作成者] 5月4日 7時11分 
Multiplayer is still not stable enough. Rituals still don't work, apparently so is the case for caravans, some parts of Anomaly also cause issues.
Izanagi 5月3日 22時01分 
Still no update? Or can I use this version?
Soky  [作成者] 4月15日 11時56分 
Will need updating, which will happen once Multiplayer is in a much more stable state.
GIBBYDAMAN 4月14日 18時56分 
this work for 1.5?
Soky  [作成者] 2023年10月19日 10時58分 
- Updated to work with most recent Multiplayer version
- It should work with the previous version as well, but this is untested
- MULTIFACTION SUPPORT NOT FULLY TESTED - use at your own risk! At first glance everything seemed to be fine, but it could use more testing.
Soky  [作成者] 2023年6月19日 11時48分 
Updated to work with most recent Multiplayer version
Oddbase 2023年6月15日 8時36分 
why would they ever need screenshots for a tickrate mod???
[+| CL rautamiekka 2023年4月2日 7時39分 
Extremely misleading, in no small part due to lack of screenshots but also text, it only affects the ticks run depending on the time speed mode.
Soky  [作成者] 2023年2月13日 9時51分 
Honestly, untested yet with the new beta