Dwarf Fortress

Dwarf Fortress

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Guide to the Premium UI for OG Players
arcane tarafından
If you've been playing 'Classic' Dwarf Fortress for years (decades?), you may find yourself a bit confused by the interface changes. This guide is an attempt to list the differences so old school players can quickly find what they are looking for.
   
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Where the #$@&%* did that go?
Farm Plots

Farm plots are now under Build->Workshop

Military Menu

The menu is the blue thing in the lower right, the 'Squad' menu.

Mason's Workshop

Stonecutter's Workshop

Cancel Mining

No longer in the mining menu, in it's own "Remove Designation" menu.

Civilian Alert

No longer exists, however you can assign all your civilians to a burrow and mark it as inactive. Then when you are under attack, mark it as active. This has been reported as buggy and seems to work only a portion of the time, or with some of the dwarves but not others.

Rooms

Merged into 'Zones'.

Kennels

No longer exist, see "Vermin Catcher's Workshop" for small creature training, although most animals can be trained without a workshop.

Architecture Skill

No longer exists.


Please comment below with additional suggestions!
5 Yorum
𒀭𒋾𒊩𒆳 3 Nis @ 16:45 
Should also add, "Keyboard Commands? No Longer exists."
arcane  [yaratıcı] 21 Ara 2022 @ 15:52 
Fair point Hvit, seen this myself!
******** 21 Ara 2022 @ 3:38 
Burrows dont work well as civilian alerts sadly :c
arcane  [yaratıcı] 10 Ara 2022 @ 15:22 
AFAIK yes, no more architecture.
BraddersNTA 10 Ara 2022 @ 4:57 
Architecture / Building designer is gone, confirmed? Good to know, I was worrying why stuff wasn't getting built properly, guess they was just distracted by too big a gather plants order.