Total War: WARHAMMER III

Total War: WARHAMMER III

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Rare, powerful veterans - vanilla
   
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4 dez. 2022 às 1:50
30 de jun. às 17:22
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Rare, powerful veterans - vanilla

Em 3 coleções por Cerb
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Descrição
Mod Summary

Veteran troops have proved themselves in blood and fire, and with this mod, their stats increase to represent their battlefield experience. Veteran units will often be the last to rout from an army even under considerable pressure, and will hold the line much better than their freshly recruited counterparts. However, unit experience must be earned, it cannot be bought.


The 41st swordsmen regiment, straight out of Reiklands academies, charged down the hill towards the beastman threat. They carried themselves well into the fight, but shortly after their lack of combat experience started to show, with their battle worn adversaries gaining the upper hand. Casualties mounted as they begun a desperate defence, the reality of the situation and their impending deaths dawning upon them as they wavered in their desperation and willingness to fight.

The 2nd, a pikemen regiment, had enough experience to read the battlefield, and had positioned themselves to watch the flank of their inexperienced brethren. Noticing the plight of their comrades, they charged headlong, and unexpectedly, into the goatmens side, taking the focus onto themselves and fighting tooth and nail. The veterans of a dozen battles putting on a practical demonstration of their abilities.




What exactly does this mod do?

As a unit gains experience, they gain leadership, hit chance with both melee and ranged weapons, reload speed and reduce their enemies chance to hit them in melee. With this mod, these values are significantly increased.

However, as a balance and to better represent the vast differences between training vs battlefield experience, you will rarely be able to recruit units with experience ranks already gained. Almost all experience will need to be earned in battle, which will slow the process down considerably and make veteran troops much rarer and more difficult to obtain.



What does this mean for gameplay?

The increase in the depth of combat, due to veteran units behaving significantly differently to their inexperienced counterparts, adds another aspect of combat to account for. A unit of veterans holding a key location will hold far longer, but will still take damage from magic, artillery or missiles at similar levels, so allowing other, less valuable units to take damage for them is important, as losing them is a big blow.

Veteran armies become far more significant threats even if they are lower tier troops, and elite units that live to gain enough experience will be absolute monsters on the battlefield, able to contend with some of the most dangerous threats in the Warhammer world.
41 comentários
[Project KT-Mod] Grimgor Thraka 30 de jun. às 7:35 
Thank you. :) Appreciate all your work.
Cerb  [autor] 30 de jun. às 6:39 
If you have a mod to allow regiment of renown xp gain yes
[Project KT-Mod] Grimgor Thraka 30 de jun. às 5:39 
Hi. Thank you for this great mod. Would this mod work with Regiments of Renown?
Cerb  [autor] 20 de jun. às 4:40 
agreed
Boldor 20 de jun. às 1:10 
Just a quick feedback: I would prefer if "ranks grant skills" would then be a separate mod. Because that is basically its own thing and not in the spirit of this mod anymore, regarding just stats
Cerb  [autor] 27 de mai. às 19:01 
I believe so, but that would also be a ton of work, ill see what i can come up with thanks for the idea :)
Serious Lee 27 de mai. às 10:09 
Would it be possible to also add abilities with ranking? Like cannons gaining grapeshot at a certain rank? I always loved that idea
Cerb  [autor] 8 de mai. às 18:22 
Updated how veterancy scales with a units base stats, so higher tier units shouldn't get quite such insane melee stats at high veterancy. Now they will scale by a flat 2ma/3md/4ld/3%reload/2acc per rank.
Cerb  [autor] 1 de mai. às 21:36 
Thanks mate :)
Commissar BS 1 de mai. às 21:32 
What an amazing series of mods