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if any kind bros responds me i would be greatful!!
After that, this mod allow to set accuracy AI on several situations: under suppression , in the forest /foliage.
The "boost module" increase the AI precision , if you shoot from the same corner too long.
And the "detect module" allow the AI to detect you from far, than vanilla.
The key is testing, good luck!
I spend a lot of hours, testing ai reaction / accuracy, before to find a good balance, to play.
(testing with vanilla presentation "infantry", and battle as spectator in editor, between 4 groups (2 NATO/2 CSAT)
With CFBAI i use "expert" for AI (0.8 skill/ 0.7 precision).
In CFBAI, in suppression set/general skill, i put 0.45 instead of 0.5 .
Firefight are more long, the ai can flee, hide , smoke.
They are dangerous unsuppressed, but when AI is suppressed you can survive more easily.
I tested to adjust only the courage( defaut 0.20) to 0.10 and 0.15
Result: AI too coward: hide very long/ don't move
I use CFBAI with Isky Ai mod (light ai mod)
Do you have some setting of CFBAI to share?
CF_BAI is compatible to Dynamic Camo System. They are not doing the same thing. They complement each other.
CF_BAI modifies the sub-skills of the AI. They are set depending the configured min/max values, the vegetation around the unit, day/night and rain/fog. The CF_Bai detect module changes how far the AI is able to spot enemies and how good it is at spotting.
Dynamic Camo System modifies the Arma3 camouflage coefficent of units. This determines how difficult is it to spot the unit.