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I could look into it in the future, but right now I'm busy with other mods at the moment.
https://gist.github.com/HugsLibRecordKeeper/cf0b802b6deed406d391d56c7d844112
Really nice mod :)
<ThingDef>
<building>
<artificialForMeditationPurposes>false</artificialForMeditationPurposes>
</building>
</ThingDef>
Fun fact: mech rechargers from Biotech have this set, meaning you can place those near the anima trees/etc.
https://steamproxy.net/sharedfiles/filedetails/?id=2961577800
Unfortunately, it gets flagged by the Anima tree as a structure.
I am trying to find a way to make it compatible, but I'm not a Rimworld modder and am having some trouble digging through the code to figure it out. I thought about adding a one cost item
value so I can build it out of wood, but that seems kind of roundabout?
Ideal situation would be to make it so the mod allows no cost buildings as natural, which I think it already does with crafting spots? If you could point me in a basic direction I would appreciate you.