Sid Meier's Civilization VI

Sid Meier's Civilization VI

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EpsTweak for Natural Disasters
   
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26 nov. 2022 às 6:09
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EpsTweak for Natural Disasters

Descrição
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets.


Natural disasters might be a fun way to force you out of your comfort zone... in singleplayer. Whereas in multiplayer, it's just a dice roll that randomly handicaps one or two players, without much warning or recourse. And when it decides to go the extra mile and kill off some of their population as well, you end up with lots of salt and defeatism. Not exactly ideal.

So this mod softens some of the worst possible outcomes of natural disasters:

They can no longer kill population.
They can no longer instantly kill civilian units.
Their damage to units has been reduced overall:
Tier 2 disasters can only deal 10 to 25 damage (instead of 30-60).
Tier 3 disasters can only deal 25 to 40 damage (instead of 50-80).
Mount Vesuvius deals 30 to 50 damage to units (instead of 70 to 90).
Nuclear meltdowns deal 10 to 20 damage to units (instead of 20 to 50).
3 comentários
soulja boy 2 de mar. às 18:32 
Can you make them also not destroy bonus resources? Tired of having a bunch of good bonus resources next to a volcano get nuked even though luxuries and strategics aren't destroyed. I don't mind that they kill population though, but maybe having a cap on killed population is a good idea (like 50% pops at most)
jontittle9816 31 out. 2023 às 5:14 
I guess you could just turn off natural disasters but then again I do love to see huge planet size asteroids heading toward opposing civilizations
Lucius, the Heavenly Dragon 26 nov. 2022 às 9:12 
I kinda prefer the RNG factor, but I can definitely see myself using this if I were to ever play in a competitive multiplayer game of Civ.