Project Zomboid

Project Zomboid

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Bunker: Last Minute Prepper
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3.202 MB
17 Thg11, 2022 @ 8:53pm
24 Thg02, 2023 @ 8:22pm
3 ghi chú thay đổi ( xem )

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Bunker: Last Minute Prepper

Trong 1 bộ sưu tập tạo bởi Fred Cooper
BUNKERS
17 vật phẩm
Mô tả
Everyone called you crazy. Since you were little, you always knew the end was near. You didn't know when or how, but it didn't matter. You decided that you were going to survive.
After years of work and sacrifice, your life's work was finished: A huge doomsday bunker with everything you would ever need to survive the end of the world.
But you were too late. One day too late. Your generator, water purifier and all of the supplies needed to survive were supposed to arrive on July 10, but now, July 9, the roads are closed and the dead are rising and feasting on the living. So you have a perfectly safe doomsday bunker, but no supplies.
This is what you get for being a...

LAST MINUTE PREPPER



Welcome to this idea I had after playing with a lot of mods with overpowered bases. There's a lot of amazing bases and bunkers in the workshop, but I have a problem with all of those: Too much loot.
Let's be honest, the best part of this game is looting houses and shops. Why would anyone risk themselvs in endless loot runs if your giant base already had everything you needed to survive?

So, I made this: A big bunker (as big as it can be to be powered by only one generator) with tons of storage space but with almost no real loot, for those players who enjoy looting but not building a base.

There's two maps withing this mod. One of them is the old version of the mod (legacy) and it's only there to save old games from file corruption (or you could use it anyways if you think that the garage is too big).
Use just one of them at any time (if you use both, one will overwrite the other and bad things could happen)


The bunker is divided in the following areas:
  • Garage: The entrance of the bunker. It has a lot of space for vehicles and a mechanical workshop.
  • Library: To store all your books and magazines.
  • Bar: A cozy place to store all of your alcohol and to have a good time with friends.
  • Armory: A lot of space for guns for those who enjoy playing with Brita's mods.
  • Hospital: To store all your medicine and to recover from close encounters with zeds.
  • Laboratory: Intended to be used with the zombie virus vaccine mod.
  • Food storage: A big storage area behind the kitchen with two freezers and a big refrigerator.
  • House: This is the only place where you will find loot in the bunker. Thanks to three bedrooms, two bathrooms, a kitchen, an office, a living room and a dining room, the american dream has never been more alive (unlike the rest of humanity).

FAQ
- Where is the bunker?
South of Louisville, take a look at the pictures I uploaded to know the best route to take after passing the military checkpoint
- It doesn't work on multiplayer
You are installing it wrong. To enable a mod in multiplayer, you have to add it twice. First in the workshop section of the settings, and then on the mod section. Then, make sure the required mod, Daddy Dirkie Dirk's tiles, is enabled. This map has to be loaded AFTER the vanilla map (there's and entire section on the server settings dedicated to this).
- Can I add it to an existing save?
Like any other map mod, it is recommended start a new game to use it. You can still add it to an already existing save if you didn't visit the cell
- Does the bunker have (insert random feature that vanilla buildings don't have)?
No. There's no additional code involved in this mod. The bunker works like any other building on the map, but bunker shaped. Does it have infinite electricity? No, you need a generator. Does it have inifinite water? No, you need to plumb water collectors. Are the entrance doors indestructible? No, they are literally just garage doors.
For any other questions you might have, just ask yourself "does any vanilla buildings do this?" and that will be your answer.


Cell: 44x12


Workshop ID: 2889983340
Mod ID: LastMinutePrepper
Mod ID: LastMinutePrepperReloaded
Map Folder: LastMinutePrepper
Map Folder: LastMinutePrepperReloaded
257 bình luận
mjolnirCSOcarrier 24 Thg07 @ 9:50pm 
Great, cheers.
Fred Cooper  [tác giả] 24 Thg07 @ 9:39pm 
I guess... I don't know the range of the solar panels. If the range is smaller than vanilla generators, it won't power the entire bunker. Some fridged might be out of range.
And to add a map to an existing save, you have to go to the main menu, click on load, find your save and there should be a mod button to add or remove mods from the save
Pek1gn 24 Thg07 @ 9:39pm 
@mjolnirCSOcarrier place a battery bank where the generator is as both have the same range, and place solar panels around the bank as you would normally
mjolnirCSOcarrier 24 Thg07 @ 9:35pm 
Would placing solar panels from the solar panel mod work in that generator spot?
John™ 24 Thg07 @ 8:22pm 
How would I add the map to an existing save, like you said here?
KnightGG 21 Thg07 @ 6:02pm 
good to know, thanks
Fred Cooper  [tác giả] 21 Thg07 @ 12:57pm 
It's some kind of juggernaut suit from Brita's armor pack
KnightGG 21 Thg07 @ 8:23am 
In the 6th pic of the base (armory pic) what is that chest plate that is near the door, it has a cool look to it
adowns937 30 Thg06 @ 11:49am 
where is the best place to put a solar battery bank in this bunker if im using the immersive solar arrays mod?
Blasphemous_Beaver 13 Thg06 @ 8:50pm 
I would like to give my thanks to you for adding the lake nearby for our fishing needs. As far as I am aware, it was not there by default and not mentioned in the mod description. Much appreciated.