LEGO® City Undercover

LEGO® City Undercover

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AMD Cutscene Glitch Workaround
由 TimeFreeze 制作
How to fix the Cutscene Glitches which appear on AMD Systems.
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The Workaround
The Solution
To fix the Glitches appearing in the video sequences we need DXVK. A DirectX to Vulkan Translation Layer. Mostly used on Linux & Steam Deck. But you can also use it on Windows.

First you go to the DXVK Github site:


And download depending on your GPU the latest or an older version of DXVK. Since 2.0 DXVK requires an GPU with Vulkan 1.3 support. Older versions require 1.1 so if your GPU is a bit older you might want to try one of the older ones.

Afterwards you use 7-Zip and extract it once:



Then go inside the folder and extract it once more:



Then you go depending on the games API either in the x32 or x64 folder. Since Lego City Undercover uses 64bit we go into the x64 folder:



Now you just need to determine which Graphical API the game uses, or if a game uses multiple API's you copy all of them the game supports.



Lego City Undercover uses DirectX 11 so we copy the d3d11.dll & dxgi.dll inside the game folder:



Thats it, now simply start the game and the cutscenes should work once again. Also to verify that a game uses DXVK inside of the game executable folder there should be 2 log files.
43 条留言
Tiagoquix 10 月 15 日 下午 7:20 
@Blind Birb

Maybe the DLL is not loading correctly (DXVK is not officially supported on Windows). Works fine for me on Linux.

See https://github.com/doitsujin/dxvk/wiki/Windows for troubleshooting steps.
Kailer 9 月 23 日 下午 2:46 
Ура у меня починилось, юзайте DXVK 1.5.3 которую оставил чел снизу. Через другие версии у меня игра тупо не запускалась
cheekybird893 9 月 13 日 下午 6:25 
Can someone make a video on how u fix this bug? I tried to follow the instructions but it didn't work
HaelStorm 7 月 14 日 上午 2:42 
I game on builtin Amd R7 Radeon graphics but havent faced any issues.
Blind Birb 7 月 9 日 上午 10:49 
Hey, so even though I installed DXVK version 2.7 to the game files I still get the glitch and I'm not 100% sure why. I just dragged the entire file into the game. Still runs fine it's just the cutscene is still messed up.
Tiagoquix 7 月 5 日 上午 9:14 
Hey gamers, version 2.7 of DXVK includes the fix! :)

https://github.com/doitsujin/dxvk/releases/tag/v2.7
> LEGO City Undercover: Worked around a game issue that would cause the intro video to be broken. (#4997, PR #5000)

No need to create dxvk.conf and add the option anymore. You can remove it if you had it. You only need to install DXVK version 2.7 and you're good to go!
Tombified 6 月 28 日 下午 10:40 
Holy ♥♥♥♥♥♥♥ ♥♥♥♥ it really worked, thank you so much!!!!!!!! <3
Tiagoquix 6 月 11 日 上午 9:06 
The issue has been found.

To use the latest DXVK without issues, create a file name "dxvk.conf" next to the game's executable and type:

"d3d11.disableDirectImageMapping = True"

(without quotes)

This fix will be present in a later version of DXVK (2.6.3 or 2.7); watch out for the release notes. But for now that's what we can do to use DXVK properly.
Tiagoquix 6 月 10 日 下午 10:21 
For now use DXVK up to version 2.4.1.

Version 2.5 onwards has a bug that causes the green cutscene bug again: https://github.com/doitsujin/dxvk/issues/4997
Alex Chambers 6 月 10 日 上午 4:25 
Works on white ROG Ally using DXVK 1.5.3 from here...
https://github.com/doitsujin/dxvk/releases/tag/v1.5.3