Tabletop Simulator

Tabletop Simulator

36 avaliações
Saught's Decor Assets/Models/Objects/Props
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Type: Game
Complexity: Low Complexity
Number of Players: 10+
Assets: Components, Props
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Atualizado em
691.492 KB
1/nov./2022 às 14:14
1/nov./2022 às 15:19
2 notas de atualização ( ver )

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Saught's Decor Assets/Models/Objects/Props

Descrição
There's about 505 models on the table. Most are using primitive or convex colliders but some have custom adjusted mesh colliders to let them sit easier. Everything's been adapted for TTS.

Inside you can find:
  • Alchemy, Clothing, Cooking, Farming, Leatherworking, Smithing, Woodcutting, and Workshop Tools
  • Barrels, Baskets, Boxes, Buckets, Chests, Crates, Sacks, and Parcels
  • Furniture Sets of Cabinets, Chairs, and Tables
  • Stone & Wood Resources & Stockpiles

I had about 1500 models on the table originally and figured that was probably way too much for a single workshop mod, so I'll be splitting it up into 3. I had worked on converting these assets for quite a long time but I did end up taking a decently long break after some annoying interruptions.

Feel free to pilfer whatever you want for other mods. You don't need to credit me or link anything, but it'd be nice.

I've had some very kind people reach out to me attempting to offer support but I've always turned them down. I feel like I've reached a solid point to where I've positively contributed to the TTS community, so if you're inclined, you can now support me through PayPal[www.paypal.com]

Fort Assets:
https://steamproxy.net/sharedfiles/filedetails/?id=2818720061
24 comentário(s)
misterschmoo 21 de ago. às 4:03 
Noice
Saught  [autor(a)] 2 de ago. às 17:55 
@Yukin Yes, I suppose you technically/potentially could if you worked with strictly yoinked assets.If your tool just works on assets "in general" then I would assume it'd be perfectly fine.
Yukin 2 de ago. às 9:12 
Hey! I'm working on a web tool for creating TTS maps out of assets, since the in game functionality for this (importing and placing stuff by hand) is atrocious. Your maps and work have been a huge inspiration and a great source, but I wanted to ask one thing - can you get in trouble for working with ripped assets like this?
Ðrim 28 de jul. às 10:24 
Glad to hear you are back at it with your game. Yeah, think it was during EA but I hope it all comes back to you haha now I'm excited.:steamhappy:
Saught  [autor(a)] 27 de jul. às 15:37 
@Ðrim Ye, still around actually! After a 2 year hiatus my group is getting back into a game this weekend and I've been fiddling around with modelling again. Currently working on a soundcube for a bunch of horror sfx, but I see there's been a Unity version change which will take a little bit of getting used to, mostly just to refamiliarize myself with everything. I think where I last left off on BG3 was during it's EA, at the same progress I mentioned before. I don't really remember the process for how I did all that tbh.
Ðrim 27 de jul. às 8:48 
Hi @Saught you still around? Would you be willing/able to take commissions?
Would love to see you finish the Balder's Gate 3 stuff you started with.
Ðrim 21 de mai. às 16:30 
Sadly I dont think we will see more mods from Saught anytime soon. :steamsad:
Dunwich ruler 21 de mai. às 16:14 
can we get road tiles and the like thanks in advance
jftailslol 21 de mar. às 15:43 
Hello, sorry for bothering, I have a very important question, Mr. Saught. I am someone who is uploading models little by little and I have a problem with an error due to the number of models I have uploaded (I think), maybe I am asking a lot but could you help me?
Ðrim 25/set./2023 às 21:59 
Haha some of my players also brought it up when I told them about the situation with these mods :D