Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

75 beoordelingen
XR Sensor Array
   
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Tags: Mods
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1.880 MB
30 okt 2022 om 11:23
1 wijzigingsnotitie (weergeven)

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XR Sensor Array

Omschrijving
Increase sensor array total range and sight range.
10 opmerkingen
hyperjason818 2 apr om 16:17 
is this mod even still functional
Fire666 19 jul 2023 om 10:16 
can you update this to the newest version of cosmoteer please?
K Ganker 13 dec 2022 om 21:45 
I figured out what it was but forgot to reply. It wasn't the priority or manpower assignment, it was the inventory assignment to direct the power to the new stations.
Kahnite 12 dec 2022 om 8:19 
I have seen that! But it was because I did not have enough manpower. It seems the sensors are pretty low on the list of equipment to be supplied, on par with factories. Make certain you have enough manpower onboard your ship.
xceled  [auteur] 9 dec 2022 om 19:10 
@K Ganker, we've got 5.3k subscribers and only a single report of that. There are many ways to break or restrict logistics in your ship config, so without more reports and steps to reproduce, I would probably suspect that was the cause.
K Ganker 8 dec 2022 om 21:30 
The workers will not deliver batteries to the XR Sensor Array even when priority is set to 10. Anyone else see this issue? Is there a fix or is this a new bug?
Stuford 7 nov 2022 om 13:10 
Ah it is a power problem
Stuford 7 nov 2022 om 13:03 
The sensor range seems to jumping between boosted and vanilla range randomly
TruReview 1 nov 2022 om 0:15 
Yes, thank you. It'd be nice to have a variety of power for size, just like the bridge. This sure beats having 5 sensors.
Kokorocodon 31 okt 2022 om 8:16 
tank god finally. Thanks for this one