Sid Meier's Civilization V

Sid Meier's Civilization V

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Units - Colonists and Pioneers - Settlers of midgame
   
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18. juli 2014 kl. 19.59
21. juli 2014 kl. 4.51
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Units - Colonists and Pioneers - Settlers of midgame

Beskrivelse
Adds the Pioneer and the Colonist: Midgame and lategame settlers that founds cities with additional population, territory and buildings. turn into a workers upon founding a city. Unlocks at Compass and biology. Spanish conquistadors found cities like Pioneers. The settler becomes obsolete when the pioneer is unlocked.

If you like expanding, Check out my previous mod, balancing Liberty to be on par with Tradition:
http://steamproxy.net/sharedfile.../?id=251628203

Requires one of the expansions to work.

Thanks to wHoward for tips and help, and the community patch project guys in general for letting me use bits of their code in this mod.

Enjoy!
34 kommentarer
Latex Santa 4. mars kl. 6.21 
@Martin
When I last used these units, they started up cities with larger populations and several basic buildings already built. Either this is the way the mod is intended to work, or that was something from another mod. I recommend testing it for yourself as well. The farther you are along in the tech tree when you found a city using a colonist or pioneer, the more pre-built buildings the city comes with.
Martin 25. juni 2023 kl. 9.55 
Doesn't use unfortunately. The colonist and pioneer are simply more expensive settlers but provide nothing extra when building a city.
BurgerAttacker  [skaper] 25. juni 2022 kl. 18.59 
@bobbyandassociate I still use it from time to time and it works fine. Also, the AI uses the units
ropestring3 23. juni 2022 kl. 14.31 
to anyone trying nowadays, doesnt work
ropestring3 19. juni 2022 kl. 9.29 
does the ai utilize these units?
BurgerAttacker  [skaper] 26. aug. 2019 kl. 9.28 
Yes
Lucius, the Heavenly Dragon 18. aug. 2019 kl. 19.30 
By one of the Expansions, I'm assuming you mean BNW or GnK right?
I'm just asking to make sure.
Sputnikiski 23. mai 2016 kl. 5.05 
hi layelaye, I'm having a problem with the mod, everytime i found a new city the city doesn't pop up. It fully functions and such, but none of the buildings are there.
pls halp
BurgerAttacker  [skaper] 27. sep. 2015 kl. 7.05 
no, a normal city
stinky 25. sep. 2015 kl. 1.53 
Does the colony become a puppet city?