RimWorld
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Watchtowers
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Mod, 1.3, 1.4, 1.5
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Actualizado el
641.148 KB
19 OCT 2022 a las 14:03
23 ABR a las 13:11
7 notas sobre cambios ( ver )

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Watchtowers

Descripción
Since it's hard to test everything by myself this mod is in beta and I need your help, please report everything unusual and, of course, any errors

Adds watchtowers from which you can shoot behind walls and other buildings all while reducing cover of enemies the closer they are to a watchtower
Roofs can block LoS, thick roofs block LoS as if they are of infinite height

"Isn't it OP?"
Yes, I believe it is in fact OP. Not only Rimworld wasn't build around shooting through walls but like in case with embrasures mods AI gets a little lost. This in mind I see it as a roleplaying accessory, and not a balanced addition to the game.

Should not break saves on add and on delete, though it's better to deconstruct all watchtowers first

In my tests it did not tank performance, if it does for you I'll see what I can do

Combat Extended incompatible (watchtowers lose their properties), but I'd like to change that

Licensed under MIT https://opensource.org/licenses/MIT

Github planned

Credit

Huge thanks to SirLalaPyon (one of the people who made beautiful Medieval Overhaul!)
and spkymrvk (whom I commissioned some texture work from)
for their help with making this mod more beautiful!
Discusiones populares Ver todo (2)
5
19 ABR a las 4:13
Bugs and conflicts
Dartstriker
0
27 NOV 2023 a las 23:28
CE Fix
Alice Degraff
102 comentarios
NyanCat 4 MAY a las 19:13 
second floor?
Tabu2684 30 ABR a las 18:03 
cool update!
Dartstriker  [autor] 23 ABR a las 17:17 
Glad to hear that @Eokai , I got it thanks to people mentioned in Credit section
Eokai 23 ABR a las 17:07 
Love the new image @Dartstriker
Kafaei 21 ABR a las 12:48 
Hello @Frex,
Did you disable any mods? Because I seem to have the same problem. :)
Appolyon 21 ABR a las 7:59 
Oh it's fine, still thank you for replying :)
Dartstriker  [autor] 21 ABR a las 7:03 
Usually something like this happens when another mod is not modifying some method, but replaces it altogether. Guess you disabled some mods or they changed their code.
Dartstriker  [autor] 21 ABR a las 7:01 
@Frex I didn't do anything. I was just about to ask you for further details :)
Appolyon 20 ABR a las 12:28 
It works now, thank you!
Appolyon 19 ABR a las 17:48 
Unsure about it, but it doesn't show any conflicts in Rimworld mod manager i installed.I click on the tower to try placing a pawn ontop in combat mode, and htey can only stand next to it, it's like a solid object