Killing Floor 2

Killing Floor 2

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Unofficial Killing Floor 2 Patch Info
By Forrest Mark X and 1 collaborators
   
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Compatibility
Survival Endless Weekly Objective Versus Controlled Difficulty Zedternal
Chatbox Instructions
You can now use HTML tags for formatting chat messages. The supported tags are <font>, <b>, <i>, <u>

Examples are as follows
<font color="#FF0000">This is red text</font> <font color="#FFFF00">This is yellow text</font> <b>This is bold text</b> <i>This is italic text</i> <u>This is underlined text</u>

Using MIcons is much more complicated but it goes as follows
Download Font: https://www.dropbox.com/s/4d4hxfv4rkyrnla/material_design_icons_sr_edit.ttf?dl=0 Install the font Open windows Character Map or use a good 3rd party app such as NexusFont Look for the font Material Design Icons SR Edit Open the font and look for the icon you want Get the hex code for the font an example would be 0024 or U+0024 Strip away the leading 0's and add 0x to the front so you get 0x24 Now download this txt and open it https://www.dropbox.com/s/lr92t67vhp8a7am/FontCodePoints.txt?dl=0 Now hold CTRL+F to open the search window and look for your code in this case it will be 0x24 When you find the code, look at the name and copy it. This example will be account Open console and type something like so without the quotes "say <font color='#FF0000' face='MIcon'>account</font>" Congrats you just posted a MIcon to chat
Options
?MaxPlayers=<Int> - Allows setting the max players <Lite Compatible> ?PickupLifespan=<Float> - Allows setting the pickup lifespan <Lite Compatible> ?LoadFHUD=(0/1) - Load Friendly HUD ?LoadFHUDExt=(0/1) - Load Friendly HUD Extensions [Does not require Friendly HUD] [Only load this if you want Sentinels to draw on the FHUD and players to have avatars next to their name!] ?LoadYAS=(0/1) - Load Yet Another Scoreboard ?LoadAAL=(0/1) - Load Admin Auto Login ?LoadCVC=(0/1) - Load Controlled Vote Collector ?LoadLTI=(0/1) - Load Looted Trader Inventory ?HideServer=(0/1) - Hide your server from the server list <Lite Compatible> ?NoEventSkins=(0/1) - Force normal ZEDs ?NoEDARs=(0/1) - Turn EDAR spawns on or off <Lite Compatible> ?NoQPs=(0/1) - Turn QPs spawns on or off (If off they are replaced with Scrakes) (Does not affect KFP minion spawns) <Lite Compatible> ?NoGasCrawlers=(0/1) - Turn Gas Crawlers on or off (Will be replaced with Stalkers) <Lite Compatible> ?NoRageSpawns=(0/1) - Don't allow FPs or QPs to spawn raged (Does not affect KFP) <Lite Compatible> ?NoPings=(0/1) - Disables the players ability to ping ?BroadcastPickups=(0/1) - Enable broadcasting when someone picks up other players weapons <Lite Compatible> ?UnsuppressLogs=(0/1) - Unsuppress the spam logs DevNet, DevOnline, Log <Lite Compatible> ?UseDynamicMOTD=(0/1) - Enable showing dynamic settings in the MOTD <Lite Compatible> ?MaxMonsters=<Byte> - Sets the max monsters to this value (Can't go lower than 32) <Lite Compatible> ?FakePlayers=<Byte> - Sets faked players value (Can't go lower than the current living players) <Lite Compatible> ?NoThirdperson=(0/1) - Allow/Disallow players to enter thirdperson ?NoHandChanges=(0/1) - Don't allow players to change their hand position ?UseEnhancedTraderMenu=(0/1) - Turns a version of the trader menu that shows better stats and upgrades on or off ?CurrentWeekly=(0 - 19) - Sets the current weekly outbreak ?AllowGamemodeVotes=(0/1) - Allow voting for more than 1 gamemode (Can be configured from WebAdmin) ?CurrentSeasonalEvent=(0 - 17) - Sets the current seasonal event ?UseNormalSummerSCAnims=(0/1) - Disables the Summer Scrake change ?EnforceVanilla=(0/1) - Enforces Vanilla Mode (Read what this changes in the Vanilla Mode section) ?DropAllWepsOnDeath=(0/1) - Sets if players drop all weapons on death <Lite Compatible> ?DisableGameConductor=(0/1) - Disable the game conducter and have the game at max difficulty at all times <Lite Compatible> ?ServerName=<String> - Allows setting the server name from the commandline <Lite Compatible> ?PingSpamTime=<Float> - Sets how long a player is banned from pings when spamming (Set to -1 to disable the system) ?MaxDoshSpam=<Byte> - Sets the max amount of dosh a player can throw before getting a delay <Lite Compatible> ?DoshKillMultiplier=<Float> - Set a multiplier for dosh earning (Can't go above 1.0) (Rounded to two decimal places for replication compression) <Lite Compatible> ?SpawnRateMultiplier=<Float> - Set a multiplier for how fast ZEDs spawn (Can't go above 1.0) (Rounded to two decimal places for replication compression) <Lite Compatible> ?WaveCountMultiplier=<Float> - Set a multiplier for how many ZEDs are in the wave (Can't go below 1.0) (Rounded to two decimal places for replication compression) (Max value of 655.35) <Lite Compatible> ?AmmoCostMultiplier=<Float> - Set a multiplier for how much ammo costs (Can't go below 1.0) (Does nothing if the weekly gamemode is used) (Rounded to two decimal places for replication compression) (Max value of 655.35) ?BossList=H,P,K,A,M - Set what boss(s) can and can't spawn (Does not affect forced map spawns) <Lite Compatible> ?Outbreaks=B,TT,BZ,P,UU,BK - Set what outbreak(s) are allowed in Endless (If changed from the default forces HOE+ and allows special/outbreaks from wave 1) <Lite Compatible> ?SpecialWaves=CL,CS,C,S,SR,H,SC,CA,GF,B,FP - Set what All ZED Waves are allowed in Endless (If changed from the default forces HOE+ and allows special/outbreaks from wave 1) <Lite Compatible> ?Perks=BZ,CO,SU,FM,DO,FB,GS,SS,SW,SV - What perks are allowed to be used (Does nothing if the weekly gamemode is used) <Lite Compatible> ?AllowDamagePopups=(0/1) - Allows players to see and configure a damage popup system when they damage ZEDs ?DisableCustomLoadingScreen=(0/1) - Disables the custom loading screen ?DisableTraderLocking=(0/1) - Disables the system used for setting weapons in the trader to DLC/Locked (For use with mutators that replace the trader list, such as CTI and TIM)
Boss Options
H = Hans P = Patriarch K = King FP A = Abomination M = Matriarch
Perk Options
BZ = Berzerker CO = Commando SU = Support FM = Field Medic DO = Demolitionist FB = Firebug GS = Gunslinger SS = Sharpshooter SW = SWAT SV = Survivalist
Outbreak Options
B = Boom TT = Tiny Terror BZ = Bobble ZED P = Poundemonium UU = Up, Up and Decay BK = Beefcake
Special Wave Options
CL = Cyst CS = Slasher CA = Alpha Clot C = Crawler GF = Gorefast S = Stalker SC = Scrake FP = Fleshpound QP = Quarter Pound B = Bloat SR = Siren H = Husk CR = Rioter GC = Gas Crawler GFI = Gorefiend EMP = EDAR EMP LSR = EDAR Laser RCT = EDAR Rocket
Chat Commands
!tfc - Toggles force draw crosshair !tc - Toggles crosshair !join - Join the game from spectate [Lite Compatible] !spec - Leave the game and go to spectator [Lite Compatible] !tm - Same as doing ThrowMoney !fav - Adds the server to your favorites (Does not work on hidden servers) !dp - Toggle if players can or can not pickup your weapons [Lite Compatible] !dlk - Toggles if you can see if another player kills a large ZED [Lite Compatible]
Console Commands
SetZEDTimeEnabled (0/1) - Enables/Disables the ZED Time status UI SetPingsEnabled (0/1) - Enables/Disables Pings SetPingAlpha (0-255> - Sets the alpha of Pings (Default is 195) SetPingSize (Amount) - Sets the size of Pings (Default is 32) PingLocation - Pings a location you are looking at SetDropProtection (0/1) - Allows disabling/enabling the drop protection system SetDoshThrowAmount (Amount) - Sets how much each dosh you throw is worth (Default is 50) TossMoney (Amount) - Better version of the original command to allow throwing set amounts of dosh (Set no value or 0 to use the amount from SetDoshThrowAmount) (NOTE: This does not work with binds, to make it work with binds change the bind to "ThrowMoney (Amount)") ThrowMoney (Amount) - Bindable alias of the above command SetWaveInfoAlpha (0-100) - Sets the transparency of Wave Info elements (ZED Count, Trader Compass) SetPlayerStatusAlpha (0-100) - Sets the transparency of Player Status elements (Health, Armor, Perk, Status) SetPlayerBackpackAlpha (0-100) - Sets the transparency of Player Backpack elements (Dosh, Ammo, Grenades) SetBossHealthBarAlpha (0-100) - Sets the transparency of the Boss Healthbar element SetOtherHUDAlpha (0-100) - Sets the transparency of all other HUD elements SetHUDScale (0.1 - 2.0) - Sets the scale of the HUD ToggleCameraMode - Toggle between first/thirdperson SetWeaponHand (0/1/2 - l/r/c - left/right/center) - Changes between what weapon hand you want SetBobStyle (0/1/2/3/4/5/6/7) - Changes between what weapon hand you want SetLargeKillTicker (0/1) - Enable/Disable large ZED kill ticker SetNoHRG (0/1) - Allows changing if HRG weapons appear in the trader or not SetDisableDamagePopups (0/1) - Enable/Disable damage popups if the server has them enabled
Vanilla Mode
  • Disallows players from changing hand position and weapon bob
  • Disallows max bodies from going below 4 and above 12
  • Disallows corpse gravity from being changed away from 1.0
  • Forces normal ZEDs at all times
  • Disables system that stops screenshakes when ZED Time starts
  • Disallow players from entering third person
  • Disallow players from dropping all weapons on death
  • Disallow players from using Pings
UKFP Lite
Features
  • Clients do not need to download the file
  • Only certain features are supported [The options above will have a Lite postfix if supported]

Fixes
  • Weapons that fall out of bounds are teleported to the player or trader
  • Fixed many points of entry for hackers
  • Fixed tickrate at lobby with players
  • Fixed Steamworkshop Downloader not being added automatically
  • Fixed PRIs replicating data slowly (Health and other variables are recieved much faster)
  • Fixed crawlers launching ZEDs by walking under them
  • Fixed ZEDs targeting the wrong players on spawn
  • Fixed two broken static meshes on KF-HellmarkStation that were blocking a entrance
  • Fixed most Descent maps being broken in Endless
  • Fixed players being able to crash the server by throwing huge amounts of dosh at once
  • Fixed custom gamemodes showing as ALL in the server browser
  • Fixed KFMutatorSummary not being generated for loaded mutators
  • Allow server owners to set a Dynamic MOTD that shows what settings they have set [Does nothing if a MOTD is already set!]
Weekly Outbreak List
0. Normal
1. Boom
2. Cranium Cracker
3. Tiny Terror
4. Bobble Zed
5. Poundemonium
6. Up, Up, and Decay
7. Zed Time
8. Beefcake
9. Blood Thirst
10. Coliseum
11. Arachnophobia
12. Scavenger
13. Wild West London
14. Abandon All Hope
15. Boss Rush
16. Shrunken Heads
17. Arsenal Ascent
18. Primary Target
19. Perk Roulette
20. Contamination Zone
21. Bounty Hunt
Seasonal Event List
0. None
1. Halloween Horrors (2018) [Event award can't be obtained]
2. Twisted Christmas (2018)
3. Cyber Revolt (2019)
4. Back & Kickin' Brass (2019)
5. Grim Treatments (2019)
6. Yuletide Horror (2019)
7. Neon Nightmares (2020) [Event award can't be obtained]
8. Perilous Plunder (2020) [Event award can't be obtained]
9. Infernal Insurrection (2020)
10. Christmas Crackdown (2020)
11. Dystopian Devastation (2021)
12. Interstellar Insanity (2021)
13. Day of the Zed (2021)
14. Chop 'Til You Drop (2021)
15. Tidal Terror (2022)
16. Blood & Bonfires (2022)
17. Polar Distress (2022)
18. Deep Blue Z (2023)
19. Last Hans Standing (2023)
Bob Style List
0. Normal
1. Quake
2. Doom
3. Doom Inverse
4. Doom Alpha
5. Doom Alpha Inverse
6. Half-Life 2
7. No Bob