Total War: WARHAMMER III

Total War: WARHAMMER III

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No arsenal/armoury requirements for recruitment
   
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11 października 2022 o 11:59
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No arsenal/armoury requirements for recruitment

W 1 kolekcji stworzonej przez Nothing.
My grand mod collection
Przedmioty: 37
Opis
That's all it is, it removes the special military building requirement on all units and factions.
No more tedious building restrictions that haunt the older factions, something likely to be scrapped as the game get updated.
Komentarzy: 4
Nothing.  [autor] 9 maja 2023 o 13:49 
@MISTER CHIEF III
yeah but the ai has free buildings anyway
Not_My_Spiderman 9 maja 2023 o 11:51 
@Nothing.

Does this include AI?

Glad I found this little gem of a mod hiding in the workshop. Thanks for your work.
Nothing.  [autor] 1 maja 2023 o 16:50 
no it overrides unit tables and removes the requirement, no other way of fixing it, its not perfect but up to now it seems fine
Sire of Suns 1 maja 2023 o 16:42 
Does this apply to every unit that would require more than one building, or is it unit-by-unit? As in, does this automatically include new units (say from DLC or mods), or is it limited to only units that you manually include in the mod?