Unturned
32 ψήφοι
Resource Crates
   
Βραβείο
Αγαπημένο
Αγαπημένο
Μη αγαπημένο
Asset Type: Item
Item Type: Barricade
Μέγεθος αρχείου
Αναρτήθηκε
Ενημερώθηκε
926.368 KB
9 Οκτ 2022, 3:47
9 Οκτ 2022, 3:50
2 σημειώσεις αλλαγών ( προβολή )

Συνδρομή για λήψη
Resource Crates

ΣΕ 1 ΣΥΛΛΟΓΗ ΑΠΟ GrayBenG
GrayBenG's mods
11 αντικείμενα
ΠΕΡΙΓΡΑΦΗ

Hi, welcome to another item stacking mod… Wait! Wait! Hold on, I promise, this one is different in a dope way.
This mod introduces placeable resource crates or cargo crates as they are called in-game. They feature multiple mechanics. Because they are placeable, that doesn’t mean you can now safely stow away your resources outside of lockers. These crates are invulnerable, and bypass claimed areas, but don’t fool yourself, know that anyone and I mean ANYONE (any player, not NPCs) can salvage them. These crates can come in handy in raids but also are very good for roleplaying. Oh, and salvage time is 2x faster than your average Unturned placeable and behaves like a note, meaning you can write a message for the person who is picking them up in a roleplay scenario or you want to tell your teammate what to do with it when he joins back soon. Now, if you aren’t familiar with stacking mods in Unturned, here is a simple explanation. Mods like this allow you to compress a single (most of the time) type of resource from many occupied slots into just few which lets you free up your inventory quite a bit.

Version 1 of my mod adds 20 crates for 20 unique Unturned vanilla resource. The math for my crates works like this: 50x 1 slot resources (for example nails) fit into one crate, 25x 2 slot (for example raw explosives), and 12x 4 slot (for example medkit) and so on.

Crate ID range: 59201 - 59220
The following resources currently have crates: Bottled Water (14), Medkit (15), Cloth (66), Metal Scrap (67), Tape (69), Glue (70), Nails (71), Raw Explosives (73), Chemicals (75), MRE (81), Vaccine (269), Raw Indigo Berries (271), Adrenaline (387), Morphine (388), Antibiotics (389), Painkillers (390), Vitamins (391), Tablets (392), Demolition Charge (1241), and Filter (1271)
You only need crafting level 1 to turn the resources into crates but you don’t need anything to turn them back into resources. There is no resource loss on conversion which means the same amount you put into crates, the same you will get back.

WARNING: If the server or your game has durability enabled, the resources you turn into crates and back will have 100% durability.

Yes, you may add this mod to your server, no asking required.
No, you may not modify it nor reupload it.
You may integrate it into your modpack without asking for permission by using steam workshop feature Required Items.
You may profit off this mod in your server as long as it’s the original mod being downloaded from this page.
Mod ID: 2873139700
- GrayBenG
11 σχόλια
GrayBenG  [Δημιουργός] 21 Αυγ, 22:17 
I am aware of that. But that's not normally a huge deal because Arid doesn't use any vanilla (base game) items and this mod is designed for vanilla items anyways. Even if the mod was compatible with Arid, with its current content, it would not be craftable anyways.
TURKINATOR 21 Αυγ, 15:19 
arid assets ids conflict.
GrayBenG  [Δημιουργός] 10 Νοε 2023, 23:20 
accepted
SPOT 10 Νοε 2023, 15:47 
Hello, I sent you a friend request to ask about this mod, I need to make a very similar mod, but with some of the settings tweaked.
UberStrike 18 Μαϊ 2023, 12:31 
k thanks
GrayBenG  [Δημιουργός] 18 Μαϊ 2023, 11:24 
It should if you don't have a mod which uses the same ID range.
UberStrike 17 Μαϊ 2023, 9:25 
does this mod still work?
GrayBenG  [Δημιουργός] 11 Φεβ 2023, 9:17 
Sadly no, this game does not support such containers at the time of writing this. It would be cool to be able to replicate something like Shulker Boxes from Minecraft but sadly, we can't.
Gtair⁧⁧Schoki 11 Φεβ 2023, 5:08 
is there no way to add all the items? Maybe just don't use crafting, make it so that you can place things inside and they will stay inside when picking it up yk?
GrayBenG  [Δημιουργός] 14 Οκτ 2022, 11:31 
Most of my mods use the 59000-60000 ID range, they would be incompatible with the Arid map either way, so this was intentional. However, thanks for trying to be informative. ☻