Total War: WARHAMMER III

Total War: WARHAMMER III

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Articles (24)
Actually Auto Resolve All Quest Battles (Immortal Empires!)
Créé par Emlyn
Updated for 5.2 Sick and tired of fighting quest battles? Well now you don't have to. Auto resolve all quest battles, just like every other battle. Works with Immortal Empires and Forge of Souls....
AI Recruitment & Army Compositions
Créé par Heljumper117
Updates 11-2-24 Updated for patch 5.3 8-28-24 Small fix for Slayer Pirates 8-25-24 Updated for patch 5.2.1 6-25-24 Updated for patch 5.1 5-9-24 Updated to include cdir_military_generator_unit_group_overrides_tables 4-30-24 Updated for patch 5.0 2-24-24 Upd...
Better Alliance
Créé par BAGHolder
(Updated to 5.0) Features: 1. More Allied Units: Allied unit cap increases from 4 to 20, so is Ogre mercenary. 2. More Favor Points: Doubled favor generation per turn, with max favor increased to 900 (from 100). 3. Borrow Army Longer: Ally army can be borr...
Change Starting Settlement, YES IT STILL WORKS
Créé par prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Allows you to start the campaign from any settlement of your choice: when you start a new campaign the mod adds a button (see firs...
EXPERIENCE RANKS
Créé par Everchosen
OVERVIEW: This mod adds new unit experience rank icons. New icons have numerals and visible experience bar which fills up with each rank up. They are color coded to feel similar to vanilla ones. · Completely safe to install, update and uninstall at any mom...
Fixed Allied Outposts
Créé par Maggot
What It Does: Adds a few missing units to the Allied Recruitment pool T3 Outposts allow you to recruit all of a faction's units, regardless of their buildings Increased Unit Cap for Tomb King, Beastmen and Lizardmen units based on Outpost Tier Fixes Nurgle...
One Button Respec
Créé par DrunkFlamingo
Features This mod adds a button to the character skills panel which can be used to reset the skills of a character. Each character can only be reset once, and resetting skills costs 1000 gold/favor. Compatibility This mod should be compatible with all othe...
Painful Pooh's Premium Lv 100 + Skill Dump (Mod Compatible)
X2 Version with Reworked Skill Dump here. What does this mod do? - Raises the maximum level to 100 for all characters for a long campaign - Adds a skill dump with mild benefits Why? Because I reached Lv.50 playing as Archaon before entering the Empire, and...
Unshackle AI Recruitment
Créé par Jadawin
No longer actively maintained - but probably still works I do no longer update my mods to support new content. That said, almost all my mods basically never need actual updating after patches. So this mod will very likely still work, just not affect recent...
Warband Upgrade Ultimate
Créé par BAGHolder
Warband Upgrade for Every Race (Updated to 5.2) --- Upgrade basic units into elite, and swap among unit variants. --- Unique UI + Expanded panel for every race. --- 100% compatible with any mod, save-game, and co-op. --- Submods for RoR, mod compilation, c...
Warband Cross Race
Créé par BAGHolder
(Updated to 5.0) This is a submod of Warband Upgrade Ultimate (required). It provides two extra functionality: 1. Allows player & AI to upgrade foreign units. 2. Cross-race upgrades, e.g., Norsca marauder to Chaos, Chaos Dwarf laborer to Greenskin units. W...
Progressively Harder Expansion - Anti-Snowball
Créé par Jadawin
No longer actively maintained - but probably still works I do no longer update my mods to support new content. That said, almost all my mods basically never need actual updating after patches. So this mod will very likely still work, just not affect recent...
Mod Configuration Tool [LEGACY]
Créé par Groove Wizard
Welcome to one of the final instances of Vandy releasing a Beta! MULTIPLAYER UNSUPPORTED LEGACY VERSION. Use the New Version for multiplayer and other goodies! https://i.imgur.com/jYDc60V.png The Mod Configuration Tool is a user interface, and a rich backe...
MIXER - Mixu's Unlocker
Créé par Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Immortal Landmarks
Créé par Heimdal
UPDATED FOR 5.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Recruit Defeated Legendary Lords
Créé par sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 5.3.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Dynamic Disasters
Créé par Frodo45127
NOTE TO ALL Development of this mod has been ended, because I have neither time, nor interest in continuing it. Source code is on the bottom of the description if someone wants to continue it. Reasons: I wanted to make a mod that made endgame interesting, ...
Campaign Forestry (ABANDONED)
Créé par Mazisky
Mod is abandoned for now. INTRODUCTION This mod spices up the vegetation in the campaign map with the following changes: -More trees all around and less grass patches, the world feels more lush and less barren -Chaos factions have more dramatic trees: Undi...
Softer Corruption Graphics
Créé par Mazisky
The corruption visuals in the campaign map are very cool, but when it reachs high values it will drastically stop at borders creating jarring edges and no blending between the corrupted region and the clean area on the other side. This mod simply tones dow...
Hold Position - Hold Ranged Units Stationary (Updated for 5.03)
Créé par Snek
This mod adds a unit ability to all missile units including artillery, infantry, and ranged war machines which imbues the "can't move" attribute and a 100% movement speed reduction to force them to stay in place. The ability can be toggled on and off as mu...
Probably outdated (5.x Dwarf) Guns, Smoke & Spectacle
Créé par BrutusCz
!!WORKS ONLY ON ULTRA VFX SETTING (on low/mid/high you get no effects)!! Don't forget to enable "Smoke Transparency Fix" mod that I listed in dependencies. "Guns, Smoke & Spectacle" Overhaul aims to bring gunpowder units to another level, initially inspire...
Smoke Transparency Fix
Créé par BrutusCz
I can't believe in the end I found the cause, it was simply post processing that is different to default one. What I did I replaced all with default one. I believe the issue is fixed. You wouldn't belive how long I was looking for a silution. Side-effect i...
Settlement Organizer
Créé par d_oms
This is a simple QOL change for building arrangement in settlements. I've always wanted the ability to re-arrange buildings in a settlement after capturing or after building early-game. This script allows you to swap buildings around in a settlement (exclu...