Total War: WARHAMMER III

Total War: WARHAMMER III

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More impactful attrition
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Tags: mod
File Size
Posted
Updated
161.305 KB
19 Sep, 2022 @ 7:05am
7 Jul @ 12:13am
12 Change Notes ( view )

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More impactful attrition

In 2 collections by Trakaan
Trakaan's TWWH3 Mods
8 items
Trakaan's Collection : Mods I currently play With
20 items
Description
This mod changes the amount of reduction to attrition damage the Ai receive based on difficulty.

It is meant to emphasize some features and change the way the campaign unfolds ( for example corrupted places are more impactfull to orderly races, defensive rites (like sandstorm or jungle attrition are more impactfull too ! )

Attrition for the AI is more impactfull
In base game the Ai can ignore attrition on harder difficulties. This mod makes it so the Ai will still take less attrition than you but a least a little so it is more carefull not to go in dangerous terrain and thus more true to the lore.
Values changes from : -30, -50, -60, -70, -80 to -0, -5, -10, -15, -20


More damage from attritions
ALL attritions make more damage (to both the Ai and the player) so be carefull when you venture in a dangerous place.
A "Grimdark version" with higher values is available here : https://steamproxy.net/sharedfiles/filedetails/?id=2973266889

Removes the 0 cost for the AI to occupy ruins
In base game it costs nothing to the Ai to colonize (no money, no % of troops). This mod makes it so it cost something so it cannot instantly conquer (or reconquer) cities.
If the occupation cost for the human is of let's say 100
Values would have been changes from 0, 0, 0, 0, 0 to 100, 100, 75, 50, 25.
PS: if you don't want this feature : https://steamproxy.net/sharedfiles/filedetails/?id=3283799873


Compatibility
Compatible with most mods (but may overwrite or be overwritten by mods modifying the same things)
Should be save game compatible but it is recommended to start a new campaign for the "full experience"

Feedback welcomed and rating apreciated ! =)

Want to support my work or chat ? I'm live on twitch (in french but I can answer in english) at : https://www.twitch.tv/trakaangamingfr/ and I even play some Warhammer 3 live now and then ;)
39 Comments
egbert504 18 Jul @ 7:39pm 
Thank you for this mod:steamhappy:
Trakaan  [author] 7 Jul @ 12:15am 
It's done (that was a fast one ^^ ) here it is : https://steamproxy.net/sharedfiles/filedetails/?id=3283799873 . so to be clear THIS MOD IS UNCHANGED. (I only modified the picture) if you want attrition effects only there is the other one =)
Trakaan  [author] 6 Jul @ 11:47pm 
As many people are using this mod in its current form, I will do it the other way around and create a new mod with attrition effects only. Will try to do this today and will post the link here and in description when it's on the workshop.
Kenjataimu 6 Jul @ 3:24pm 
Could the "Remove 0 cost for AI to occupy ruins" instead be a seperate mod? Would be nice to have that even if I want attrition to be the same :)
Trakaan  [author] 26 Jun @ 7:38am 
updated for 5.1, No change. "Dave" (the official modding tool) is working weirdly for me right now so i had to rely on external tools only (i normaly check if datas are coherent by using both the official and an external tool). Please report any problem you may encounter (caused by this mod).
Trakaan  [author] 2 May @ 8:51am 
I will have a look this week-end
Sosvo 1 May @ 1:00pm 
Plague attrition damage got increased in 5.0
Trakaan  [author] 1 May @ 3:54am 
updated for 5.0 no change
Trakaan  [author] 23 Feb @ 9:44am 
updated for 4.2 no change
The Mannis 2 Oct, 2023 @ 5:08am 
Thank you for this mod.