Garry's Mod

Garry's Mod

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Ori Playermodel
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Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Roleplay
Dateigröße
Veröffentlicht
Aktualisiert
19.667 MB
11. Sep. 2022 um 20:33
13. Jan. um 18:24
12 Änderungshinweise (anzeigen)

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Ori Playermodel

Beschreibung
Played Ori and the Blind Forest lots when I had an Xbox and loved it.
I made a game accurate Ori model and posted it to gmod in record time! (one day)

Features:
-About a head shorter than human (better for gameplay than canon height)
-C_Hands
-Emissive
-Ragdoll
-Jigglebones
-Option for canonical height (approx. 0.6-7 meters)
-Soon to be shapekeys for face and eyes.
-2 skins can be colourable through playermodel menu

Obligatory do not steal statement
62 Kommentare
crisha31 21. Sep. um 18:25 
H O O O O O O O O O O O O O
Questing Crusader  [Autor] 28. Juli um 15:02 
None of my playermodels work with outfitter. I wish they did so I could use them on my own friends' servers without having to prod. I do wonder, it seems that there are more people concerned with outfitter compatibility than there used to be, are there more servers that use it for roleplay or something? Or is it just the same situation as my friend-hosts: convenience (and storage space saving)
Madgame 28. Juli um 13:59 
i like this playermodel
but no work with outfitter :(
Questing Crusader  [Autor] 13. Juli um 19:26 
Thank you as well :crusader_helmet::selike:. Not the best I could do but focus permits.
chris pt. 3 13. Juli um 18:28 
just came back here to say awesome mod this is my favorite fanmade ori model and certainly the best one on the workshop
Questing Crusader  [Autor] 13. Juli um 15:43 
Thanks:crusader_helmet::selike:
Not⁧⁧⁧⁧ Marco 13. Juli um 12:45 
Sorry about being weird and sending a friend request but, Just really wanted to say I love all the player models you upload and love to use them, thank you so much for your work!
Stachman 9. Jan. um 12:18 
why he creepy pasta
Questing Crusader  [Autor] 20. Nov. 2023 um 5:20 
The issue I set myself up with in a fit of lacking foresight is quite a bit more work to make shapekeys. I made the topology of the face a grid with no actual way of animating the eyes as they are merely textured on. I only completed this model in a day and thought little of making shapekeys. The mouth at least has topology (if not all that great) and a bone. Maybe if I get inspired again, i will continue trying to fix this error and add shapekeys. It would be a good idea to make the model more usable for everyone including me cause my own renders lack enough facial gestures.
Questing Crusader  [Autor] 19. Nov. 2023 um 11:59 
definitely not soon im afraid. I am not actually sure when I will have time to add them.