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Tabletop Simulator

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Dungeon Dice Monsters (Overhauled, Kitty Fix'es)
   
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Type: Game
Complexity: High Complexity
Number of Players: 2
Play Time: 120 minutes
Language: English
Tag: Music
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2.680 MB
3 Sep 2022 @ 11:00pm
13 Nov 2023 @ 11:01am
45 Catatan Perubahan ( lihat )

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Dungeon Dice Monsters (Overhauled, Kitty Fix'es)

Deskripsi
My homebrewed overhaul to Dungeon Dice Monsters. Built off the Yu-Gi-Oh! Dungeon Dice Monsters mod ( https://steamproxy.net/sharedfiles/filedetails/?id=401621809 ).

TL:DR.
This is my attempt to make the game, Dungeon Dice Monsters more fun and playable. By attempting to add more traits, and designs from the YuGiOh card game. And speed up this game (easier said than done). I will be continuing to update and add more cards.
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Full Description.
- Or what I could think of writing at this time. May update the description, no promises.

Welcome to my overhaul of YuGiOh Dungeon Dice Monsters.

• (Introduction). This is my attempt at taking a game that I think has potential. But just needed some more time in the proverbial oven. So I took it upon myself to fix the problems I felt the original game had. The first being, that it lacked any real feel of the YuGiOh card game. It may have had monsters, but not much else.
And the gameplay... That would be a list. And I doubt most people reading this want me to rant. So I'll skip it. And get to the point.
I liked the original, just felt it needed to be. Overhauled! Hence the title. And after starting to draft some card ideas.
.
And started to think of ways to fix its mechanics. Without making the game overly complicated. Then after testing it with those two friends. They said, better than the original. But still far from great. So I took it as a win. And here we are.

• (The Game). So, with that out of the way. How is this game played (rules are in the notebook, but I will TL:DR them here). Much of the core game is similar. The BIG difference is that. Like in YuGiOh. There are several different card types. Monsters, Spells, and Traps. With each type, are different dice types to match. And you have six Crest types that you gain from rolling your dice. That can be used to help summon monsters. Use card effects. And move and buff your monsters.
To win the game. You have to reduce your opponent's life from 6 to 0. By attacking them with your monsters. While trying to stop them from doing the same to you.
There are pictures that further the details of how to play.
- The first big thing I fixed. Is how slow the original game was. Because it was SLOW. Now each roll gives you resources. That can be used. And summoning your stronger monsters is now possible. Making them useful. Nothing like getting a big strong monster out to swing around like a beat stick.

• (My Plans). and finally. Do I intend to keep updating this game? Yes. I will keep adding more cards and fixing rules/spelling fixes. They won't be every week or month. It does take time from planning, writing, and spelling corrections.
Trust me, my grammar is trash. Auto-correct struggles to understand me 90% of the time. And Grammarly probably is the reason why I get a lot of Duolingo ads.
Then making the card textures to upload into Table Top Sim. I upload cards individually, to get maximum texture quality. And I like doing things the hard way (or so I tell myself).
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Monarch 11/8. update
The LONG overdue update. Am glad I finally got it done, and sad it took so long.
- Added some new cards, and two new quick builds/decks.
New Dungeon Master card for the Monarch build/deck. And for fun, added the "Great Moth" with some support.
This update took way to long, mainly due to IRL stresses and issues. I will keep trying to work on some more cards. But mainly will focus on balancing and or fixing spelling mistakes. But will be focusing on an original game I have starting (it has been in the back of my mind for the past few months. And I think it will be an interesting game).
7 Komentar
Ridley12, Knight of God 20 Des 2022 @ 8:16pm 
Ooh, this has (or at least had) the fancy chest from Hyrule Warriors!
MeannyKitty  [pembuat] 24 Sep 2022 @ 8:39pm 
@Fox Olive I haven't seen the Tiny Spider's DDM, until I saw your comment. But from what it looks like (Haven't loaded it in TTS). It is more of a re-texture / update to the core game. Unlike this mod, which has evolved into a full overhaul. So our mods may be similar to the "Built off Dungeon Dice Monsters". But they're vastly different, in the actual gameplay (assuming they don't go the same route I went when updating).
Also, I think it's really generous to say there is a split. Considering their mod has many times more views than mine (not complaining, happy to see interest in the game). And I am sure they are putting a lot of work into it. And seeing as they have a lot more views, it's easy to see. What people are more interested in (Still won't stop me from updating this mod, it has become a passion project).
And if Tiny Spider is interested in collaborating, I am not against it. But that's if we can work together (our time zones may be different, and plans may not align).
Fox Olive 24 Sep 2022 @ 12:58am 
Have you checked out the Revamp by Tiny Spider? maybe you two could work together, as is, two new versions of ddm just split things. Just a suggestion, havent tried either yet, so no criticisms or praises yet.
MeannyKitty  [pembuat] 12 Sep 2022 @ 11:49pm 
@Davey Dave Just an idea. Try the mod linked to in the description. There are some assets from there. Mainly the players dungeon tiles, dice rolling trays, DM figures, tokens and a few other assets. It could be that those assets are not loading for you. I have two friends help me test this game out. And they haven't had any problems with assets. But they also have loaded the assets when they joined me, so that may have helped them.
I cant think why your having problems. Except if the textures for the stuff I added in, is to heavy for you load. Most of my custom assets are decently high texture (Much higher then default Tabletop textures). So that could also not be helping.
You can PM me and I can try to help you best that I can.
MemeKingDave 9 Sep 2022 @ 8:34am 
The issue here is that sorta I can't. At least for anything that is on the table itself. Luckily it seems like some bags, but it just pops up that a custom model is not able to be used or scene. The only ones would be able to tell are the ones already inside things.

Otherwise, I'll see what I can do.
---Dungeon Dice Monster Dice Set doesnt seem to want to work (Dungeong DIce Monster Stuff bag). I can't even pull it out.

Otherwise there are about 9 things that pop up for custom models when I first load up the thing. I can't tell what those would be.

Its fine. This is a bit of a process. I've made a table before for a card game and it got annoying quickly. Just take your time.

If you need me to get on a call and screenshare, I can. Feel free to friend me and Ill send you my discord.
MeannyKitty  [pembuat] 4 Sep 2022 @ 10:51am 
@Davey Dave Can you please tell me what bags, containers and or assets are not loading / visible? And or just tell me which storage has stuff not loading in it?
I am new to uploading mods, so please be patient with me.
MemeKingDave 4 Sep 2022 @ 10:40am 
Hey. I want to make a slight comment. This seems like a very interesting idea in expanding upon this game. However, many of the assets are not currently visible to the people who download this. I think it brought up like 11 things before I even tried to get to the board. And I noticed that 2 of the things in the Dungeon Master stuff bag were not properly implemented as well.