Stormworks: Build and Rescue

Stormworks: Build and Rescue

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(1.10.10) Flying Skipper | Steampunk Airship
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5.854 MB
13 aug, 2022 @ 10:41
30 apr @ 0:43
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(1.10.10) Flying Skipper | Steampunk Airship

Beskrivning
"Wait a minute... that's not how ships are supposed to work!" said the person who actually cares about realism. This boat with a balloon mostly just upsets scientists who actually know how things are supposed to work. It features a whole mess of nonsense such as autocannons, ferryboats that don't boat, overcomplicated refueling, and enough hissing steam to put a brit's teapot to shame! And a meeting room too, I guess.

SPECIFICATIONS

-Length: 50.5 Meters
-Width: 20.75 Meters
-Height: 19.75 Meters
-Top Speed: 50-55 Knots
-Coal Capacity: 5,508
-Accommodations for:
2 Crew
8 Passengers
-Max altitude: roughly 2000 Meters above sea level (I didn't bother checking exactly what the new max height is)
-2 Autocannons
-2 Machine Guns
-6 Kegs (bombs)
-2 Boilers (now with autocoalers!)
-3 Separate engines
-2 Ferryboats
-6 Whistles with 3 different pitches
-Working anchors with simulated steam driven windlasses
-Overcomplicated refueling system
-Simulated oscillating steam engine and gears
-Simulated atmospheric density (which means the higher you go, the less it's able to go up)
-1 Crummy map
-Steam flight controller (makes no sense)
-Full interior

HOW TO START

1: Turn the dampers all the way up
2: Light boiler
3: once steam pressure is up, you should be good to go

Make sure the boilers have plenty of coal, or turn on the autocoalers

OPERATION

Check boilers regularly, make sure they have plenty of coal
Although it looks like the ship is being steered by the rudders, in reality it's almost entirely being steered by the blade pitch of the main propeller, so you can't really steer with the main engine off.
For parking in mid air, the anchors work really well.
CANNOT COMFORTABLY HANDLE WINDS ABOVE 40%
Altitude is controlled from the bridge, as well as toggle buttons on the flight controller

EXTRA NOTES

This build CAN operate with low physics setting, with the updated flight controller.
You CAN have infinite fuel on.
The coal buckets on the refueling system will automatically unload coal when it's connected to the port.
The kegs are dropped manually.
Can be spawned in the default docks, but I highly recommend spawning it on land using the addon editor.
Yes, I am aware of the ships' tendency to lazily turn to the side when at high speeds. I tried using control fins to counter it, tried balancing the ship's weight better and tried adjusting the rudder trim but nothing worked.

Discord server for checking out how the latest builds are coming along, chatting, memes, the occasional build competition and other nonsense: https://discord.gg/7Z2VWqvDwq
147 kommentarer
marsouinologie101 18 aug @ 17:44 
11/10
marsouinologie101 18 aug @ 17:43 
I realy like it! Great job!:steamhappy:
commanderwolf557 2 jun @ 20:30 
Hey, I am not certain I you ever thought about making another airship with a bit more firepower, especially downwards? It would be a cool concept to see!
Mattia von Sigmund 28 maj @ 7:07 
Hey man, this is amazing, I had some suggestions, could you add me on steam so that we could talk about it? I sent you a request :) I'm sure you'll like it
Fonk_eats_cheese 9 maj @ 7:45 
"and enough hissing steam to put a brit's teapot to shame!" I do agree with this statement as I am british.
mcsteve89  [skapare] 30 apr @ 0:57 
Finally got around to getting this thing working proper again! Also I updated the flight controller to be able to function on low physics, so the build is a bit more potato-friendly now.
marcobrianovich 13 feb @ 5:07 
nvm just found you have to wait ages for it to start working 6/10
marcobrianovich 13 feb @ 5:03 
it fills with water and it doesn't work anymore i'd rate it 2/10
mcsteve89  [skapare] 3 feb @ 11:36 
Space update changed it
jackriley427 3 feb @ 11:24 
why is the smoke that i get grey and not black