Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
god people are insufferable. just be glad we have literal power armor in ZOMBOID.
power armor should set your minimum melee damage to a fixed level, regardless of your characters condition, and that should probably be the damage of a Strength 10 character without any penalties. Or even higher.
It should negate endurance loss similar to being in a car.
It should slow down how fast you can turn - I don't know if the game engine actually can do that.
it should increase your mass when running through zombies - I don't know if the game actually works like that or if that's just a binary thing. You push, you push, then you trip. There's probably no knockback force involved at all.
Obviously it needs a power source that drains.
My intention is to apply power armor, similar to how it works in Fallout 76, but with changes.
Regarding the X-01 armor I am working on it, I have been busy and had to change some things on the armor, I plan to release the armor just for protection and over time add the mechanics.
high protection.