RimWorld
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Infinite Turrets XML Edition
   
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Mod, 1.3, 1.4, 1.5
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214.979 KB
5 AGO 2022 a las 9:35 a. m.
12 ABR a las 2:42 a. m.
5 notas sobre cambios ( ver )

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Infinite Turrets XML Edition

En 1 colección creada por test
test's mods
16 artículos
Descripción
Makes turret barrels very big (practically infinite) and free to rearm. Affects all vanilla and modded turrets. Doesn't affect mortars or non-turret buildings.

Difference from other mods:
  • reliably picks up every turret without affecting anything else
  • no harmony patches running in the background, no performance impact, all changes applied using xml patching during startup
  • XML Extensions is not required, but if you have it, you can change the way this mod edits turret fuel values (not sure why you may want to but you can now)
  • With XML Extensions there is an optional setting to disable death explosions (disabled by default)



Links
my discord - https://discord.gg/BkgJ63eMux
non-steam - https://github.com/idkman2021/Rimworld-InfiniteTurrets
10 comentarios
Arty Aeterna 13 ABR a las 3:49 p. m. 
I am just curios, would it be possible to make it actually infinit like the other mod? (that is currently outdatet tho and breaks every turret in the game)

https://steamproxy.net/sharedfiles/filedetails/?id=1553692270
test  [autor] 12 ABR a las 6:26 a. m. 
btw Im pretty sure you can't add 1.5 tag to steam workshop page without adding it to the mod, so when that happens its likely because steam is pretty inconsistent at updating mods for some reason. From what I can tell verifying game cache seems to update all workshop mods
test  [autor] 12 ABR a las 6:20 a. m. 
@erdagguey probably your steam didn't update it
erdagguey 12 ABR a las 6:17 a. m. 
Ingame it says its not ok with 1.5. (which is right?)
Rémm Yuss 4 ABR a las 10:27 a. m. 
Curious, is there a way to exclude some mod(s)?

Like I don't want VFE's Deserter's turrets to own such magazine size
Illusia 12 MAY 2023 a las 4:06 p. m. 
So, just have to say this... If you're running Vanilla Furniture Expanded - Security with this mod... And see the flame thrower turrets have infinite fuel... Don't think thats as good of a thing as you think... They explode like they have infinite fuel as well.
Schloopy McPaddywagon 21 OCT 2022 a las 2:22 p. m. 
Thanks for updating to 1.4, I'll give it a test later. Having to refill ammo on turrets is a pet peeve.
test  [autor] 5 AGO 2022 a las 11:20 a. m. 
Annabellee 5 AGO 2022 a las 10:55 a. m. 
anyway, you can do this with refuelables?
test  [autor] 5 AGO 2022 a las 10:53 a. m. 
@Беккит I added a setting, it will appear if you have XML extensions.